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Terragen Discussion / Re: Exposed Main Input for Containers
« Last post by digitalguru on Today at 07:30:12 PM »
Right-click -> convert to container node

That could come under the banner of "convert nodes to macro" - any group of nodes could be encapsulated this way
User-contributed Tutorials / Re: My way to get stars! (short version)
« Last post by Rich2 on Today at 06:47:57 PM »
It took me a little bit of finagling but I got it to work - thanks for your help!
Image Sharing / Re: Columnar Cliffs - Evolved
« Last post by luvsmuzik on Today at 05:00:48 PM »

PS If you know any free veggie models that might look good on this for a population test let me know! All I really got is grasses and big trees. 

I do believe MrLamppost has a bunch of bushes on his site

Oh wow, sorry bobbystahr. I thought that link was long gone. Great that it is still up! I put them on my DropBox too and added to file sharing. I should have checked on the other puter first (where I have all the older links for stuff) :)
File Sharing / Re: Directional Slope Masks
« Last post by mhaze on Today at 03:28:28 PM »
Thnak you, a very useful addition to the tool kit.
Image Sharing / Re: Untouched Land
« Last post by luvsmuzik on Today at 03:07:53 PM »
Lovely image! :)

I put a link in File Sharing for Mr. Lampost's grass and bush packs, tgo for use with Terragen.,25831.msg256282.html#msg256282
File Sharing / Grass and Bush Packs by Mr. Lampost
« Last post by luvsmuzik on Today at 03:05:35 PM »
Bush Pack

These are by Mr.Lampost and contain the PDF file with distribution license. Tgo files shared for use with Terragen.
EditDirect download here
Image Sharing / Re: Tree stuff
« Last post by luvsmuzik on Today at 02:54:43 PM »
Not exactly what I set out to do, but worth a look anyway. :)
V3 clouds
Image Sharing / Re: Path tracing an old scene Fields
« Last post by luvsmuzik on Today at 02:49:46 PM »
Dig some more out.  Nice to see a great example like this. :)
Curious as to settings on close foliage, are you using translucency and specular at all? Very realistic lighting however done!
Fully appreciate the plotting of populations in this, nicely done.
Holy smoke. I mean . . . holy smoke.
Image Sharing / Re: Path tracing an old scene Fields
« Last post by bobbystahr on Today at 01:54:13 PM »
Thanks guys.

Last render on this one, I switched up the Ray Detail modifier to 1 as Oshyan suggested, which made a big difference....

Nicer for sure..sure wish I could afford to up my maintenance as PT looks really cool.
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