Recent posts
#11
Last post by Dune - May 01, 2024, 01:17:48 AM
Maybe so
#12
Last post by Dune - May 01, 2024, 01:17:10 AM
I don't think you should, it looks good to me. The horizon is a bit dull, so you could do something about that. Leave it out or add something.
#13
Last post by Doug - April 30, 2024, 02:55:08 PM
You are welcome.
Here is another one with wood. Not to bad so far, i need to roughin it up more and displacement or something.
#14
Last post by Stormlord - April 30, 2024, 12:56:02 PM
Yes the right mood, that's the answer...
Maybe I'm too technical...
#15
Last post by Dune - April 30, 2024, 09:36:11 AM
I make them by eyeballing how it looks, then have my wife check them (she's better in colors). I know about your charts, I have them, but to be honest, I never use any charts. In some situations, I still have to change colors to get the right mood.
#17
Last post by Dune - April 30, 2024, 03:18:15 AM
Thanks Dirk.
#18
Last post by Dune - April 30, 2024, 03:17:37 AM
They look good. Thanks for the link.
#19
Last post by Dune - April 30, 2024, 02:10:38 AM
Terragen has no such options to choose/check. It could be that if you open the saved obj in an app like ZBrush, you might be able to re-establish the parts.
What I would be interested in is how you can 'render the textures onto a 2D image that can be used by other software packages'. I often use generic textures that are called in, but a single combined texture would sometimes be handy to have. Can you expand on that perhaps? What app could do that?
#20
Last post by Doug - April 29, 2024, 05:34:03 PM
I found these plants for Blender. They are .fbx files, so i load them into blender and save them out as .obj files.
The maps come with them. They are 2k, 4k, 8k and 16k.
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