Planetside Software Forums

General => Image Sharing => Topic started by: Scott_TX on October 30, 2017, 03:17:04 PM

Title: Forests Edge
Post by: Scott_TX on October 30, 2017, 03:17:04 PM
My students and I have been working on creating trees and other plants in Blender.  Attached is an image of our creations.
Title: Re: Forests Edge
Post by: Matt on October 30, 2017, 08:08:31 PM
Very nice. Welcome to the forum!
Title: Re: Forests Edge
Post by: bobbystahr on October 30, 2017, 09:52:08 PM
Beautiful and KUDOs to you for taking them there....welcome to the forum.
Title: Re: Forests Edge
Post by: J_Con on November 05, 2017, 01:23:15 PM
Excellent work. Building trees by hand can be a painful tedious job.Hats off!
Title: Re: Forests Edge
Post by: AP on November 05, 2017, 06:11:47 PM
Quote from: Scott_TX on October 30, 2017, 03:17:04 PM
My students and I have been working on creating trees and other plants in Blender.  Attached is an image of our creations.

That render looks good. How were the trees done? Default only using Blender or some plugin addition?
Title: Re: Forests Edge
Post by: mhaze on November 06, 2017, 05:53:06 AM
Excellent render and trees.
Title: Re: Forests Edge
Post by: Scott_TX on November 07, 2017, 04:21:21 PM
They were modeled using the Sapling add-on for blender.  The textures were made from photos taken of actual trees in the surrounding area.  We modeled Post Oak, yaupon, live oak, and brown-eyed susans.
Title: Re: Forests Edge
Post by: J_Con on November 07, 2017, 09:22:45 PM
Sapling script...what an amazing piece of software. Blender is the program that just keeps giving.
Title: Re: Forests Edge
Post by: luvsmuzik on November 08, 2017, 07:20:45 AM
Great image and excellent use of Blender. I am glad to see a nice thick trunk with good branch and leaf distribution. Many, many options with that feature. Are you displacing the trunk at all with displacement modifier in a vertex group, or using a bump-displace image? In other words....close-up please! :)
Title: Re: Forests Edge
Post by: Scott_TX on November 09, 2017, 12:58:50 PM
Another angle.
Title: Re: Forests Edge
Post by: Oshyan on November 09, 2017, 07:20:08 PM
Ah, I like this latest image a lot, much more evocative than the first. It shows the models better too, which are pretty good overall. You could make even more complex trunk and branch geometry though, Terragen can handle it. :)

- Oshyan
Title: Re: Forests Edge
Post by: bobbystahr on November 09, 2017, 11:46:25 PM
Agree with Oshyan and wow, fine veg modeling, have you considered sharing that brown eyed susan...a most important volunteer weed for prairie scenes and I don't have one, heh heh heh
Title: Re: Forests Edge
Post by: luvsmuzik on November 10, 2017, 08:15:24 AM
Quote from: Oshyan on November 09, 2017, 07:20:08 PM
Ah, I like this latest image a lot, much more evocative than the first. It shows the models better too, which are pretty good overall. You could make even more complex trunk and branch geometry though, Terragen can handle it. :)

- Oshyan

I tried to link to this quote in my image post, sorry I did it wrong.

http://www.planetside.co.uk/forums/index.php/topic,23795.0.html