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91
Terragen Discussion / Re: Panorama - How to get rid of the haze?
« Last post by archonforest on May 21, 2017, 11:14:24 AM »
Perhaps put the sun behind the camera so there is enough light on the mountain.
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Terragen Discussion / Re: Panorama - How to get rid of the haze?
« Last post by zepeu on May 21, 2017, 10:37:21 AM »
This must be what you're speaking of, I've already seen, didn't help :(

http://www.motionmagnetic.com/a_terragen2/atmosphere_examples/atmosphere_examples.html

I just checked, the pillars are like 5Km away... Should be ok...

It's borring, what's or ever, I got this kind of veil in front of the camera...
93
Image Sharing / Re: Sunrise............
« Last post by archonforest on May 21, 2017, 10:21:56 AM »
Very cool. ;)
94
Image Sharing / Re: Cubus Hands
« Last post by Dragonfire on May 21, 2017, 09:10:48 AM »
I am very pleased that this is a great honor for me and my art to read the fascinating article

http://poca2hontas.deviantart.com/journal/XtremeFractals2-Feature-681789798
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Image Sharing / Re: FracWarpPond
« Last post by bobbystahr on May 21, 2017, 07:55:28 AM »
Thats a killer render Bobby. Very Nice

Thanks, the odd one works out well eh.
96
Image Sharing / Re: Planetary rings
« Last post by Dune on May 21, 2017, 07:13:47 AM »
I might carry on with this with a map for Saturn. Rendertimes really please me. Tried a spherical image (view in appropriate app), but the after effects still need to be such that it continues. In the scond render the sun suddenly dissappeared  ??? Other ideas for better stones to pursue as well...

73511-0
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Terragen Discussion / Re: Panorama - How to get rid of the haze?
« Last post by Dune on May 21, 2017, 06:57:41 AM »
First of all, it's important to work in real world scales, so the haze is as natural as possible. It's all balanced for that. If you can't get the haze down to your required level then, you could work on a smaller scale.
There's a thread somewhere that has a lot of samples of what different atmo settings do. I don't know where, but if you can find that, it's very informative.
Then the dark mountain; if you increase Global Illumination you get more light in the shadowy parts.
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Image Sharing / Sunrise............
« Last post by yossam on May 21, 2017, 02:19:49 AM »
on a distant world.  :)
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Terragen Discussion / Re: really cool texture site
« Last post by El Kabong on May 21, 2017, 12:49:54 AM »
Dang!  :o
Some nice image maps and great reference shots.
Thanks for the share.
Ron
100
Image Sharing / Re: FracWarpPond
« Last post by Danny on May 20, 2017, 10:26:12 PM »
Thats a killer render Bobby. Very Nice
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