Planetside Software Forums

General => User-contributed Tutorials => Topic started by: RArcher on March 24, 2009, 03:43:28 PM

Title: Splitting Objects with PoseRay
Post by: RArcher on March 24, 2009, 03:43:28 PM
Here is a short tutorial on a method to split objects with lots of materials into multiple objects that correctly load into Terragen 2 using PoseRay.  This is helpful when you are running into problems with the current 16 shader limit in place in Terragen 2.

The online version can be found here: http://www.archer-designs.com/tutorials/terragen2/splitting-objects-with-poseray/index.html (http://www.archer-designs.com/tutorials/terragen2/splitting-objects-with-poseray/index.html)

If there are any questions, comments, broken links, or things you think are just plain wrong, please let me know.

Ryan Archer
www.archer-designs.com (http://www.archer-designs.com)
Title: Re: Splitting Objects with PoseRay
Post by: buzzzzz1 on March 24, 2009, 06:14:27 PM
I'm sure this will benefit many Ryan, Thanks Again!
Title: Re: Splitting Objects with PoseRay
Post by: rcallicotte on April 01, 2009, 09:45:29 AM
This is so cool and is going in my documentation.  Thanks Ryan.