Recent Posts

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Terragen Discussion / Filtering Light?
« Last post by WASasquatch on Today at 01:52:47 AM »
I swear I've seen this before with stained glass, and glass in general. How does one filter the colour of light through a semi transparent object?
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Image Sharing / Re: Dune's 2DFlame Card
« Last post by WASasquatch on Today at 12:16:52 AM »
Echo Hannes. But I still think you need to do something about the bright circle of stuff on the ground. Just making it a black sooty soft SSS would already be better, IMO. Add some tiny scale pf masking an illuminated surface shader for sparks on ground perhaps.
Ha ha! okay you don't like my burnt pizza? ;D

Hahahaha

This is getting to be a great scene. Still love that sky in contrast to the campfire mood.
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Terragen Discussion / Re: Black objects
« Last post by luvsmuzik on July 22, 2018, 11:27:31 PM »
Save, close, reopen, re render....? Try UNSELECT RTP also...maybe
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Image Sharing / Re: Trying to Create realistic Snow 2018 V.10.2.40
« Last post by luvsmuzik on July 22, 2018, 11:24:37 PM »
Can't decide if I like the terrain or the clouds better. Well done! :)
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Terragen Discussion / Re: Black objects
« Last post by xsimekp1 on July 22, 2018, 11:22:54 PM »
Yes it is, it is grey, opacity is also set to white
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Image Sharing / Re: Trying to Create realistic Snow 2018 V.10.2.40
« Last post by Michelh on July 22, 2018, 11:20:24 PM »
Thank you, this will be the last render for today .
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Terragen Discussion / Re: Black objects
« Last post by luvsmuzik on July 22, 2018, 11:13:02 PM »
Is the diffuse color at least a medium gray, if using image textures? Check opacity as well, probably needs white.
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Terragen Discussion / Re: Black objects
« Last post by xsimekp1 on July 22, 2018, 11:08:42 PM »
No, you can see it in preview, that the textures are somehow loaded correctly, but i do not see them in preview nor render
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Terragen Discussion / Re: Black objects
« Last post by luvsmuzik on July 22, 2018, 11:05:24 PM »
Are you getting error messages about texture path?
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Image Sharing / Re: Steampunk Project
« Last post by luvsmuzik on July 22, 2018, 11:03:41 PM »
Again. great!

Did you manage to create a procedural gradient? That metallic gold/red is awesome! :) Great opacity masking on lower glass tube!
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