O K Oshyan here's a scene. I have it gathered and can send it, It's 112MB uncompressed and can do it through sendspace but need a non forum address, or maybe I can upload to the service we used in the last come?
As always, you can send things to support AT planetside.co.uk
Thanks!
- Oshyan
Quote from: Oshyan on June 21, 2017, 05:01:22 PM
As always, you can send things to support AT planetside.co.uk
Thanks!
- Oshyan
There should now be a download link at support...thanks
Oh, I know the 0,0,0 problem.
I have it alway when I use populations and the center of my scene is near the zero point of the map.
It seems that one instance of every population is placed at 0,0,0. But I think this problem exists since TG uses populations.
Doing a path through a grove of trees render and in the 3D preview it all looked really nice but part way down I see the 0, 0, 0, tree popping up in the middle of the road. Seems to do this a lot eh?
Blame the squirrels!
Strange one!
Quote from: Oshyan on June 21, 2017, 05:01:22 PM
As always, you can send things to support AT planetside.co.uk
Thanks!
- Oshyan
Any luck with this 0,0,0 popping problem...It keeps recurring and to get rid of it for a render it always requires reseeding and I always lose a nice tree arrangement in the reseed.
What if you make a black mask (SSS) at 0/0/0?
Quote from: Dune on July 16, 2017, 04:04:21 AM
What if you make a black mask (SSS) at 0/0/0?
Worth a try I guess...or a Painted dot...will let y know if it works when the problem resurfaces....and it will....