How do I get lateral displacement in a displaceable object? I managed it once but I can't remember how.
Quote from: mhaze on February 01, 2018, 05:29:00 AM
How do I get lateral displacement in a displaceable object? I managed it once but I can't remember how.
which object?
Cube
I`ve been reading and trying a displaceable cube all day...if you find a solution let us know please.
CHeers, Klaus
Let me dig out Oleg's underwater scene. I know there is one in there.
Maybe this?
Here is that setup thrown together quick, cube resized, but it should not matter. I think the key is the large scale power factal before the default shader and the round radius. Example used img map, so I made a quick one and substituted. In the merge I had to adjust to see the mix, but you could probably string PFs together for similar effect. Probably even surface layers...do not know yet.
Example above ^^^^
The sides of the cube are displaced lateral (normal of the cube) anyway, so if you don't want top to displace upward an altitude restriction may work.