was starting on an experiment and this started happening from increasing the patch size and enabling smooth surface in both a compute terrain and a compute normal in the shader stack
I know the phenomena.
Yeah i had an animated version here. Have a look at the GIF Bobby :)
http://www.planetside.co.uk/forums/index.php/topic,20419.msg202919.html#msg202919
Quote from: Kadri on January 31, 2018, 02:57:04 AM
Yeah i had an animated version here. Have a look at the GIF Bobby :)
http://www.planetside.co.uk/forums/index.php/topic,20419.msg202919.html#msg202919
Thanks Kadri, thought I'd seen that; so to continue, anyone find any cool uses for the Stroke in the colour section of the SS shader?
No, never use it; too hard.
Quote from: Dune on February 01, 2018, 02:22:09 AM
No, never use it; too hard.
yeah I would love to know how to soft edge it...maybe that's a tweak I should request. I do find it handy as a pop mask as the regularity can be tweaked in population edit but not much else.
Me too. So far I didn't find any use for it at all.