Planetside Software Forums

News => Announcements => Topic started by: Matt on January 18, 2018, 07:47:37 PM

Title: Plan for 2018
Post by: Matt on January 18, 2018, 07:47:37 PM
Hi Terrageneers!

I hope 2018 is being good to you all so far. I've been semi off-grid for a few weeks (concluding with a brief but wonderful trip to wintry Iceland!) but there is a lot going on at Planetside behind the scenes. So let's talk about what we have planned for 2018!

First off, Planetside is growing. This year we are adding new programmers to the team. Terragen 4 sales have been good so far and I'm reinvesting as much as I can into accelerating development. I'll have more to say about this soon.

Subscription plans will be available as an option, beginning some time in the first half of 2018. Anyone who prefers to buy perpetual licenses (like before) will be able to - we are not taking that option away from anybody. Adding subscriptions is a way to give people a choice. We want our users to have more options to license Terragen in whichever way works best for them. We think that will attract additional customers who might otherwise walk away from the price of a perpetual license, so we predict this will increase the size of our user community and that is going to be better for everybody.

What features and enhancements to Terragen do we have planned for release this year?

* Faster rendering (expected in 4.2)
* Post effect adjustments in Render View without requiring re-render
* LUTs and other post effects
* Various improvements to the 3D Preview, especially the RTP
* Grouping/hierarchy for objects, lights and cameras
* Rotation and scale modulator inputs for populations
* VDB import/export for clouds
* Brute force GI / path tracing

Finally, in the second half of 2018 I want to show you a prototype of a new tool for creating landscapes. I can't say any more yet; you will just have to wait and see! :)

Matt
Title: Re: Plan for 2018
Post by: archonforest on January 18, 2018, 07:58:34 PM
Exciting news!! 8)
No plans for a detailed user guide? ::)
Title: Re: Plan for 2018
Post by: paq on January 18, 2018, 10:32:52 PM
 * VDB import/export for clouds

 8) 8) 8)
Title: Re: Plan for 2018
Post by: cyphyr on January 18, 2018, 11:05:13 PM
Congratulations on the expanded workforce.
Looking forward to all the new additions especially ... well all of them :)
Title: Re: Plan for 2018
Post by: mhaze on January 19, 2018, 12:05:57 AM
All good, looking forward to these developments.
Title: Re: Plan for 2018
Post by: KlausK on January 19, 2018, 01:10:59 AM
Sounds promising! Pretty nice improvements feature wise.
But getting more coders onboard is my favourite part of the plan.
Cheers, Klaus.
Title: Re: Plan for 2018
Post by: Dune on January 19, 2018, 06:20:04 AM
That's good news, Matt!
Title: Re: Plan for 2018
Post by: Kadri on January 19, 2018, 04:19:22 PM
Sounds good (except subscription, but with perpetual licenses still there no problem for me) :)
Title: Re: Plan for 2018
Post by: bobbystahr on January 19, 2018, 04:57:00 PM
Wow, lotta good stuff there and really good to hear sales are going well enough to add programmers. I had a feeling that was going to happen as no program really does what TG already does so well. A bit disappointed there was no mention of a greyscale transparency update but I am patient...just old. Hope it happens in my lifetime hee hee hee.
Thanks Matt and 2 thumbs up on your vacation to Iceland...I'm sure it was restorative in many ways. And 3 cheers on the path TG's taking....
Title: Re: Plan for 2018
Post by: zaxxon on January 19, 2018, 06:21:21 PM
Welcome and exciting news.  :)
Title: Re: Plan for 2018
Post by: Hannes on January 19, 2018, 07:00:10 PM
Yessss! Thumbs up!!
Title: Re: Plan for 2018
Post by: SILENCER on January 19, 2018, 10:37:02 PM
Sounds boss, I'm in.

Heirarchies, that's  a win.
It's all a win.
Any progress on alembic or maybe MDD import?
Title: Re: Plan for 2018
Post by: t0mr1ddle on January 21, 2018, 01:37:16 PM
 :)
Title: Re: Plan for 2018
Post by: OldFlak on January 24, 2018, 08:01:39 AM
Hi all :)

This is great to hear.

Quote
Subscription plans will be available as an option, beginning some time in the first half of 2018.
This is good news! However I have been waitng for this to be implemented for some two years now - so I really hope it gets introduced.

There are only two things that have stopped me using Terragen
1) Can't get a decent render for skyboxes for use in game engines - the six renders are slightly different shades so they don't match correctly
2) Waiting for the subscription model.

Waiting in anticipation :) :)

OldFlak....
Title: Re: Plan for 2018
Post by: ajcgi on January 24, 2018, 09:48:03 AM
Yes to all of that, Matt ;)
We could really do with the LUT and VDB stuff. That's great news.
Title: Re: Plan for 2018
Post by: sboerner on January 26, 2018, 03:46:59 PM
Great news, Matt. Something to look forward to this year, and so nice to hear that Planetside is thriving!
Title: Re: Plan for 2018
Post by: KlausK on February 02, 2018, 01:54:31 PM
I know it`s getting old and boring, but... get the WIKI up to date also.
First and foremost the Node Reference. Please.
CHeers, Klaus
Title: Re: Plan for 2018
Post by: bobbystahr on February 02, 2018, 02:44:06 PM

There are only two things that have stopped me using Terragen
1) Can't get a decent render for skyboxes for use in game engines - the six renders are slightly different shades so they don't match correctly
2) Waiting for the subscription model.
[
OldFlak....



Hhave you tried this? A lot of users without the 360 camera used this to good effect in the recent VR challenge to get their spherical renders together.

https://youtu.be/JQt_FD_Ps28
Title: Re: Plan for 2018
Post by: archonforest on February 02, 2018, 04:14:40 PM
I know it`s getting old and boring, but... get the WIKI up to date also.
First and foremost the Node Reference. Please.
CHeers, Klaus

It is old but not boring. The lack of docs almost turned me away from TG to Vue or something. And I am sure it does turns away people. Thus they loose income...
Guess PS got enough money otherwise they would be more interested in this subject.
Title: Re: Plan for 2018
Post by: Hubert_Holin on February 02, 2018, 11:13:32 PM
Bonjour et bonne année (sorry if I am a bit late…)

The mythical SDK?  ;)

Thanks for the information, and good luck for 2018!
Title: Re: Plan for 2018
Post by: OldFlak on February 03, 2018, 01:09:56 PM

There are only two things that have stopped me using Terragen
1) Can't get a decent render for skyboxes for use in game engines - the six renders are slightly different shades so they don't match correctly
2) Waiting for the subscription model.
[
OldFlak....



Hhave you tried this? A lot of users without the 360 camera used this to good effect in the recent VR challenge to get their spherical renders together.

https://youtu.be/JQt_FD_Ps28

Sorry for long delay in answering - holidays are sweet!

Yeah, I used that for my projects. The six sides all line up perfectly with that method, but the renders are slightly different shades, so you can see where they join. Which is a little disappointing - I really want something better than Bryce - lol!

OldFlak....
Title: Re: Plan for 2018
Post by: Oshyan on February 04, 2018, 01:53:37 AM
The SDK remains available on an individual basis and at our discretion to those who inquire directly with us. It is PC-only at this time.

Mismatches between skybox renders are almost all due to GI differences. You can solve this with appropriate use of the GI cache, which is only available in licensed versions of course.

- Oshyan