I was wondering... Is it possible to create a population and then move all the instances away from it's boundaries? Then save it as a population cache and reload it, hoping that all instances are indeed out of the area?
I just need to put sets of identical buildings around an area and prefer to do it "procedurally" to save up some memory. Then, move everything to the desired spots.
Edit is your friend. I did that in the museum city as well. Pop buildings, and move each to right place.
Thanks. That's what I thought too. Good news. Just wanted to make myself sure.