I'm sure someone will want to play with these:
http://www.3dlapidary.com/HTML/Models.htm (http://www.3dlapidary.com/HTML/Models.htm)
Ohhhh, time to get that water shader out of the freezer! Let's play...
Imagine a treasure room in TG2, loads of these models in different colours, all reflective and transparent. That's only for the i7 owners.
Cave + gems == Treasure. What do yah say Frank?
Thanks Ben. Not sure I'll have time for these, but I looked anyway. ;D
For the nerds wanting to be "accurate" there's also a table of recommended RIs for each cut. I've copied it ;)