Planetside Software Forums

General => Terragen Discussion => Topic started by: PeanutMocha on April 23, 2011, 12:20:16 AM

Title: Luminescent Objects
Post by: PeanutMocha on April 23, 2011, 12:20:16 AM
I'm trying to sort out how to create a moonlit scene with a few luminescent creatures that I suppose would be imported objects.

Is there a way to have objects in the scene be their own light source rather than just reflecting / refracting the general light sources in the scene?

Very roughly, I'm looking for something like the nighttime bio-luminescent scenes in Avatar:

http://nsm02.casimages.com/img/2009/08/27/090827011933134274327384.jpg
Title: Re: Luminescent Objects
Post by: Oshyan on April 23, 2011, 12:23:40 AM
Crank up Luminosity in a Default Shader used as the surface shader for your objects and use high GI settings.

- Oshyan
Title: Re: Luminescent Objects
Post by: PeanutMocha on April 23, 2011, 12:42:33 AM
Worked great!

Result attached.

Here are the detailed steps:

http://terragen2.wordpress.com/2011/04/22/glow-in-the-dark/
Title: Re: Luminescent Objects
Post by: PeanutMocha on April 25, 2011, 12:05:29 AM
Updated to include some color variation

http://terragen2.wordpress.com/2011/04/24/glowing-in-style/