Recent Posts

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NWDA Cliffs Contest / Re: René WIP.
« Last post by Dune on Today at 06:15:49 AM »
You're a winner anyway, so pick any  ;) I love these structures, but liggend 10 is the most realistic in my eyes. Great work, René!
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Image Sharing / Re: I'm not yer Mom y know....
« Last post by Dune on Today at 06:08:25 AM »
Nice lighting, Bobby. You could mask the glass part, and use regular color and bump on the non-glass parts. Then it wouldn't be semi-transparent. Even assign some semi-shiny lead shaderset to the metal parts.
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NWDA Cliffs Contest / René WIP.
« Last post by René on Today at 05:56:14 AM »
I have absolutely no idea what I am going to do. So far only some new rock structures tested.
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Image Sharing / Re: Martin's landscapes
« Last post by Martin on Today at 02:01:17 AM »
Iceland inspired volcano fields
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Image Sharing / Re: Erosion in 4 renders
« Last post by bobbystahr on January 16, 2018, 10:48:45 PM »
Wonderful...I really really like this....
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Open Discussion / CG Podcasts
« Last post by Danny on January 16, 2018, 10:43:02 PM »
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Open Discussion / Re: E-ON Software is Down?
« Last post by Danny on January 16, 2018, 09:49:29 PM »
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Image Sharing / Re: Erosion in 4 renders
« Last post by luvsmuzik on January 16, 2018, 09:28:34 PM »
Began this in Beta....Now Classic Erosion Full version I used the Wear map

Unlawful use of intersect underlying. :)


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Open Discussion / Re: E-ON Software is Down?
« Last post by cyphyr on January 16, 2018, 08:48:11 PM »
Cornucopia 3D, their asset store is down too.
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Image Sharing / Re: I'm not yer Mom y know....
« Last post by bobbystahr on January 16, 2018, 08:15:27 PM »
Yeah I think a grayscale bump does like opacity alpha in my opinion, I forgot you do that double thing for your glass though. That balloon technique was quite the trip too  :)

the merge shader is your friend!
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