Recent Posts

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1
File Sharing / Re: SSS (Simple strata shader)
« Last post by Kadri on Today at 07:52:54 AM »

Thanks for sharing.
2
Image Sharing / Re: surreal castle
« Last post by Kadri on Today at 07:32:44 AM »

Nice :)
3
File Sharing / Re: SSS (Simple strata shader)
« Last post by N-drju on Today at 07:09:18 AM »
Thank you! I am glad you like it.

This setup works best with relatively small shapes when DISPLACEMENT AREA/STRATA AREA size is between 1000x1000 and 3500x3500. Beyond that size, the mask will slowly revert to an unwarped form of any SSS that you are using as a mask.

I'll probably post a version that works with larger values too. Meanwhile, consider this - the larger mask (DISPLACEMENT AREA + STRATA AREA) you are planning for, the higher the values in this network should go.

Let's say you are planning for a DISPLACEMENT AREA of 10000x5000. It would be prudent then, to increase the "final multiplier" value in the "vector displacement shader" to around 10000 as well. The SHAPE fractal size should also be increased. This way, the mask will remain nicely warped.

Well, actually the values might be different because I'm speaking out of my mind. But the general principle is accurate.
4
Image Sharing / Re: Megen's Mesa
« Last post by Dune on Today at 06:18:48 AM »
Very good job on this, Martin.
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Terragen Discussion / Re: Rock Won't Displace
« Last post by Dune on Today at 06:16:45 AM »
Thanks for explaining Oshyan. My question seemed like a noob question now  :-[
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Terragen Discussion / Re: Boolean Add for object intersections
« Last post by Dune on Today at 06:14:05 AM »
I suppose the lake is flat, so the intersection edge for a terrain and a lake would be based on the altitudes of the terrain at lake level. So why not use the 'displacement to scalar' and make a mask out of that? Or perhaps I misunderstand your problem....
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Image Sharing / Re: Rock study
« Last post by Dune on Today at 06:07:44 AM »
Cracking effect.
8
Image Sharing / Re: surreal castle
« Last post by Dragonfire on Today at 05:26:05 AM »

Nice.
Just thought that you could have made the small plants floating on ropes or small chains too maybe :)

Thanks a lot my friend, I am testing new plants ;)
9
Image Sharing / Re: surreal castle
« Last post by Dragonfire on Today at 05:21:15 AM »
Just another walk in the park for you! Great!

Thank you much my friend!
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Terragen Discussion / Re: soften edge
« Last post by micvswind on Today at 05:08:45 AM »
Try this. Same as SSS solution in fact.

thanks much.dune.you give me a big help.appreciate.
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