I wonder if it would be possible to add (basic) sculpting to Terragen. The reason I ask is because I often feel the need to correct mistakes. I currently use the painted shader but that is cumbersome and far from intuitive. Sculpting would also be useful if you have to work from a sketch or art direction.
Yes, and we have some ideas how we're going to do this :)
Matt
:) :'( ;D :) :-* :'( :)
Happy emotions
Yes, lateral sculpting without the use of expensive computes! :P
A sculpting tool would be great as this would be most welcoming and hopefully stable and smooth, even on very large areas. Terragen Classic has such a feature so why not an update in 3D.
This would be an awesome addition to TG's toolbox.
All in all good news and I'm glad I'm not the only one who has sculpting on his/her wish list, wich brings me to the enevitable question: any idea when we can expect this addition. :) ;)
While your adding a sculpter you can also add a Sketch-Up like modeler in there. I think that would be a good idea, if you haven't thought of this already ;- )
Quote from: Danny on February 15, 2017, 12:52:17 PM
While your adding a sculpter you can also add a Sketch-Up like modeler in there. I think that would be a good idea, if you haven't thought of this already ;- )
not familiar with Sketchup but a Wings3D type box modeler would be a very powerful addition. Yeaeaaah to the sculpting !
Sketch-Up is very easy to use, at least in my own experience. I started making use of it in a matter of minutes. In the case of Wings 3D, I am perplexed.
Quote from: René on February 15, 2017, 04:52:07 AM
wich brings me to the enevitable question: any idea when we can expect this addition. :) ;)
I cannot answer that yet ;)
Quote from: AP on February 15, 2017, 05:54:09 PM
Sketch-Up is very easy to use, at least in my own experience. I started making use of it in a matter of minutes. In the case of Wings 3D, I am perplexed.
does sketch up output .obj...when I tried it it was only skp and something else. granted it was brand new then and I was too busy to do 3D pre retirement as much as now. is it a free program?
Quote from: bobbystahr on February 15, 2017, 09:13:46 PM
Quote from: AP on February 15, 2017, 05:54:09 PM
Sketch-Up is very easy to use, at least in my own experience. I started making use of it in a matter of minutes. In the case of Wings 3D, I am perplexed.
does sketch up output .obj...when I tried it it was only skp and something else. granted it was brand new then and I was too busy to do 3D pre retirement as much as now. is it a free program?
I believe they have a free version, but that it is the paid one that will export .obj's, if memory serves.
Quote from: Upon Infinity on February 15, 2017, 10:50:19 PM
Quote from: bobbystahr on February 15, 2017, 09:13:46 PM
Quote from: AP on February 15, 2017, 05:54:09 PM
Sketch-Up is very easy to use, at least in my own experience. I started making use of it in a matter of minutes. In the case of Wings 3D, I am perplexed.
does sketch up output .obj...when I tried it it was only skp and something else. granted it was brand new then and I was too busy to do 3D pre retirement as much as now. is it a free program?
I believe they have a free version, but that it is the paid one that will export .obj's, if memory serves.
Yeah, I'm thinking that's what put me off it...there's quite a library there though if you've no talent at all at modeling so I guess it serves the google people well enough.
There could be a plugin that allows exporting using other formats besides the default .skp file but do not quote me on that.
Quote from: AP on February 16, 2017, 01:08:19 AM
There could be a plugin that allows exporting using other formats besides the default .skp file but do not quote me on that.
check
10 4
Or an online converter?
L-System anyone? ;)
When I was exploring that a couple of years ago (at least) it was only possible to export obj using the paid version. I did find free third party converter then (possibly using an intermediate format, can't quite remember), but it was a fairly cumbersome process. The vast Sketchup library is very nice, though, especially for large objects like castles.
You export dae in Sketchup which Blender can convert.
Object stuccolit made in Sketchup, make as component group, export dae to Blender, export from Blender as obj.
http://www.planetside.co.uk/forums/index.php/topic,22831.msg230827.html#msg230827
Hint: important option is style for control of faces and materials :)
I thought of sculpting because Terragen is a landscape program and it would be possible in this way, without additional software, to customize the terrain and even create a new one from scratch. On the other hand, to be able to pull a few strings(vertices?) would also be welcome.