Author Topic: Valley WIP  (Read 8576 times)

Offline Mor

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Valley WIP
« on: May 08, 2010, 08:47:48 PM »
I have had this kind of set in my mind since I first read about the animation contest. Not sure will I be able to get it done though, as I will soon start rather long real world rendering project, which has render time about 6 to 8 months (will start building a house to myself :)). So that will take most of my time for the rest of this year.
Currently only rough terrain with coloring added. Next thing will be planning of vegetation populations and tweaking details.

Offline Mor

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Re: Valley WIP
« Reply #1 on: May 13, 2010, 05:26:27 PM »
I'm making slow progression. After several quick versions I'm finally quite happy with the landscape. Added also some trees and forests looked quite good from closer, even though they look rather scarse from a distance. Still a lot to do and too little time :D

Offline domdib

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Re: Valley WIP
« Reply #2 on: May 13, 2010, 06:55:42 PM »
Nice icy looking snow in the foreground.

Offline rcallicotte

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Re: Valley WIP
« Reply #3 on: May 17, 2010, 06:47:47 PM »
Looks intriguing.  Will it be a fly-through or include other objects?
So this is Disney World.  Can we live here?

Offline Mor

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Re: Valley WIP
« Reply #4 on: May 18, 2010, 02:02:00 PM »
I plan on making it fly-through to some interesting point. Perhaps a cave or ruin or something like that.

Offline Mor

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Re: Valley WIP
« Reply #5 on: May 19, 2010, 03:43:04 PM »
Some progress again. View from lake. My nest task is to add some more detail to shore of lake and perhaps more color variation to grass areas. Comments and critics appreciated.

- Jani

Offline domdib

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Re: Valley WIP
« Reply #6 on: May 19, 2010, 03:50:22 PM »
Very nice cliffs. I assume you'll be masking the grass layer from the fake stones.

Offline Mor

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Re: Valley WIP
« Reply #7 on: May 25, 2010, 03:39:53 PM »
Very nice cliffs. I assume you'll be masking the grass layer from the fake stones.

Yes, the fake stones were just covered by other surfacing.

Some update again. Large boulders have been surfaced and shore has got more detail.
First, a view from mountain top to a valley. The snow looks little weird in this one and I think something must be done to it.

Offline Mor

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Re: Valley WIP
« Reply #8 on: May 25, 2010, 03:40:33 PM »
Second, towards the valley.

Offline Mor

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Re: Valley WIP
« Reply #9 on: May 25, 2010, 03:41:13 PM »
Third, in the misty forest at the bottom of the valley.

Offline Mor

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Re: Valley WIP
« Reply #10 on: May 25, 2010, 03:44:11 PM »
And here's the fourth one. From the forest to the lake.

Comments, critics and suggestions welcome. What should I concentrate to improve? Entire scene is rather dark, so lighting at least should be increased?

- Jani
« Last Edit: May 25, 2010, 04:08:32 PM by Mor »

Offline FrankB

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Re: Valley WIP
« Reply #11 on: May 25, 2010, 06:14:51 PM »
that's starting to look very, very cool! My favourite view inside the forest, but also the first one with the not yet optimal snow is a grand view!
Just keep going at it!
Definitely increase camera exposure somewhat, I would say. Maybe you could experiment with specular highlights (very softly) on some rocks, which could lead to making some scenes slightly less damp, but I'm not sure if it helps, it's just an idea.

Regards,
Frank

Offline domdib

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Re: Valley WIP
« Reply #12 on: May 26, 2010, 07:15:54 PM »
Yes, the misty forest is very nice - and I'd agree that a bit more exposure or stronger sun would help.

Offline Mor

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Re: Valley WIP
« Reply #13 on: May 27, 2010, 03:23:13 AM »
Thanks for the comments :) Here's one with strenght on surfaces and sunlight strenght increased and more color variety to grass added. Next I will try experimenting the specular highlights :)

Online Kadri

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Re: Valley WIP
« Reply #14 on: May 27, 2010, 03:44:46 AM »
Looks good , Mor  :)
Wouldn't be the trees more to the sea Level ?