Author Topic: Forgotten Forest FINAL storyboard  (Read 30547 times)

Offline Zairyn Arsyn

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Forgotten Forest FINAL storyboard
« on: May 04, 2010, 12:04:52 PM »
Just a early render for the "NWDA & Planetside True 3D and Animation Contest"

my plan for the next frame is to move the camera out into the open, while moving it to a higher altitude.

objects:
Walli's Pines (2), Dune's Swamp Cypress, NWDA wild grass (2), & a bush from Mr. LampPost's basic bush pack.

C&C welcome
« Last Edit: August 05, 2010, 12:53:22 PM by zaai999 »
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Offline Tangled-Universe

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Re: Untitled Scene - WIP
« Reply #1 on: May 04, 2010, 12:58:31 PM »
Very nice to see you're entering the contest :)
It's good that you start working/posting in the recommended image dimensions.
For the viewers and you it is easy to see what the image has/lacks this way.
Looking forward to see your next iterations.

I hope you don't mind I share some thoughts on how to approach this contest:

I would not start this way, by choosing the vegetation you want to use. I'd first think of what I'd like to make/show and then design a terrain which supports this idea. Then I'd roughly lay out an animated path for the camera. This does not mean you actually have to animate a path, but make one in your mind. Then start detailing your terrain and check how it holds on all 6 frames.
Then if that's all ok I'd start adding objects/populations.

What do you think about this? It's of course a type of workflow, and thus quite personal perhaps.

Offline Zairyn Arsyn

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Re: Untitled Scene - WIP
« Reply #2 on: May 04, 2010, 01:24:03 PM »
Very nice to see you're entering the contest :)
It's good that you start working/posting in the recommended image dimensions.
For the viewers and you it is easy to see what the image has/lacks this way.
Looking forward to see your next iterations.

I hope you don't mind I share some thoughts on how to approach this contest:

I would not start this way, by choosing the vegetation you want to use. I'd first think of what I'd like to make/show and then design a terrain which supports this idea. Then I'd roughly lay out an animated path for the camera. This does not mean you actually have to animate a path, but make one in your mind. Then start detailing your terrain and check how it holds on all 6 frames.
Then if that's all ok I'd start adding objects/populations.

What do you think about this? It's of course a type of workflow, and thus quite personal perhaps.

thats probably a good suggestion - i will give that a try, i was considering changing the terrain some, or possibly using a heightfield, like something from the seamless USGS site
Someday... I will own a pickle shooting condiment train.

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Offline Tangled-Universe

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Re: Untitled Scene - WIP
« Reply #3 on: May 04, 2010, 02:14:20 PM »
That sounds like a good idea. I think an animation showing terrain, vegetation and atmosphere features is a lot more interesting.
Good luck and keep posting :)

Martin

Offline kasalin

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Re: Untitled Scene - WIP
« Reply #4 on: May 04, 2010, 05:09:28 PM »
Looks like a lonely forest.... but wonderful work

Offline Zairyn Arsyn

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Re: Untitled Scene - WIP
« Reply #5 on: May 05, 2010, 07:34:56 PM »
the next iteration will be a bit different

i will be using a Heightfield for the terrain, one from the USGS seamless server.

i should have some previews soon

Someday... I will own a pickle shooting condiment train.

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Offline Tangled-Universe

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Re: Untitled Scene - WIP
« Reply #6 on: May 05, 2010, 07:36:38 PM »
the next iteration will be a bit different

i will be using a Heightfield for the terrain, one from the USGS seamless server.

i should have some previews soon

Looking forward to it! :)

Offline sjefen

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Re: Untitled Scene - WIP
« Reply #7 on: May 05, 2010, 08:33:52 PM »
Me too ;)

Regards,
Terje
Don't put faith in bullshit!

Offline Zairyn Arsyn

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Merrits Mill Pond - WIP
« Reply #8 on: May 05, 2010, 11:18:03 PM »
just a test render, Geotiff heightfield with a painted shader attached (blending)
i did'nt make the water that color just to make it pretty, it actually looks something like that.

C&C appreciated
Someday... I will own a pickle shooting condiment train.

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Offline TheBlackHole

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Re: Merrits Mill Pond - WIP
« Reply #9 on: May 06, 2010, 01:44:40 AM »
Well, the water does look pretty.
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

Offline domdib

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Re: Merrits Mill Pond - WIP
« Reply #10 on: May 06, 2010, 08:40:59 AM »
Oh yes, keep the water!

Offline Zairyn Arsyn

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Someday... I will own a pickle shooting condiment train.

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Offline Tangled-Universe

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Re: Merrits Mill Pond - WIP
« Reply #12 on: May 06, 2010, 12:25:41 PM »
The last link does not work here?

Offline Zairyn Arsyn

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Re: Merrits Mill Pond - WIP
« Reply #13 on: May 06, 2010, 12:32:28 PM »
Someday... I will own a pickle shooting condiment train.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
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Offline Tangled-Universe

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Re: Merrits Mill Pond - WIP
« Reply #14 on: May 06, 2010, 12:44:14 PM »
I'm at work and thus using IE, so that might be the cause. Anyhow, this one works :)