Author Topic: new TG2 tutorials (mostly very basic)  (Read 18249 times)

Offline bugfish

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new TG2 tutorials (mostly very basic)
« on: January 26, 2007, 04:15:45 AM »
I've created a site with a few basic (very) tutorials.  They cover things like camera movement, an example of how to use a .tgc file and some Atmospheric tutorials/exercises.  The site can be found here:

http://home.comcast.net/~proginfo.tutorial/index.html

The site has a contact page so you can email suggestions for improvements/corrections/additions.  In any case, I hope they're helpful.

buzzzzz

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Re: new TG2 tutorials (mostly very basic)
« Reply #1 on: January 26, 2007, 04:36:42 AM »
Very nice of you! The camera one really helps me. Thanks!

Offline Volker Harun

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Re: new TG2 tutorials (mostly very basic)
« Reply #2 on: January 27, 2007, 09:31:45 AM »
Hey, this is good.

Maybe soon someone has to credit you ,-)

Offline Will

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Re: new TG2 tutorials (mostly very basic)
« Reply #3 on: January 27, 2007, 11:28:36 AM »
neat we should get that up on the learning center pronto.

Regards,

Will
The world is round... so you have to use spherical projection.

Offline MeltingIce

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Re: new TG2 tutorials (mostly very basic)
« Reply #4 on: January 28, 2007, 10:46:52 PM »
Added links to your tutorials on my terragen resources page  ;)

MeltingIce Network | Wii Number: 3881 9574 8304 0277

Offline choronr

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Re: new TG2 tutorials (mostly very basic)
« Reply #5 on: February 02, 2007, 04:12:07 AM »
This is valuable information. Thank you so much for sharing. I also will add this link to my web site: www.imaginature.us

   choronr

Offline chefc

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Re: new TG2 tutorials (mostly very basic)
« Reply #6 on: June 06, 2007, 04:14:55 PM »
Great stuff , Thanks for the breakdown
Thanks, C
Chef C  ;)

Serving the masses  8)

Offline olorin

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Re: new TG2 tutorials (mostly very basic)
« Reply #7 on: May 26, 2011, 07:19:29 PM »
I'm new to TG2 but really enjoyed tg 0.9. I love the population function but can't figure out how to alter the distribution of (say) trees within the population. I don't want a square block of trees, I want a patch with wavy edges! I want trees in the valley that slowly fizzle out on higher/steeper slopes. Do I use a distribution node? I've tried but just get no trees at all however I wire it up. I read some post about voronoi but that's beyond me I think. ??? ???

 

anything