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Splitting Objects with PoseRay
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Topic: Splitting Objects with PoseRay (Read 7196 times)
RArcher
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Posts: 1062
Splitting Objects with PoseRay
«
on:
March 24, 2009, 07:43:28 PM »
Here is a short tutorial on a method to split objects with lots of materials into multiple objects that correctly load into Terragen 2 using PoseRay. This is helpful when you are running into problems with the current 16 shader limit in place in Terragen 2.
The online version can be found here:
http://www.archer-designs.com/tutorials/terragen2/splitting-objects-with-poseray/index.html
If there are any questions, comments, broken links, or things you think are just plain wrong, please let me know.
Ryan Archer
www.archer-designs.com
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Ryan Archer
www.archer-designs.com
buzzzzz1
Member
Posts: 569
Re: Splitting Objects with PoseRay
«
Reply #1 on:
March 24, 2009, 10:14:27 PM »
I'm sure this will benefit many Ryan, Thanks Again!
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rcallicotte
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Posts: 9542
Re: Splitting Objects with PoseRay
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Reply #2 on:
April 01, 2009, 01:45:29 PM »
This is so cool and is going in my documentation. Thanks Ryan.
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