Author Topic: Materials  (Read 15357 times)

Offline WASasquatch

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Re: Materials
« Reply #75 on: May 20, 2018, 06:25:30 PM »

Not a material but this place looked more relevant for post this.

I wanted to see how the "Index of refraction" looks with negative values.
Over -1 it looks problematic (black). If you go lower (-1.00001 looks like the lowest) you get kind of this effect.
I animated that from -10 to -1.00001 in the two GIF's.

Pretty cool looking. Almost like energy. There is a website that lists specific index's of materials too. Very helpful in TG. Probably should post it for reference in discussion.
Art can be a window into the soul

Offline WASasquatch

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Re: Materials
« Reply #76 on: June 19, 2018, 03:22:51 AM »
Asphalt and Gravel shaders found here: https://planetside.co.uk/forums/index.php/topic,24637.0.html

Posting for future reference and ease of access.
Art can be a window into the soul

Offline Dragonfire

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Re: Materials
« Reply #77 on: July 13, 2018, 02:17:57 PM »
So far, I have mainly used mixed image textures for my works, but this does not always fit. I think it's great that such great materials are posted here!

Thanks a lot for post! :)

One of my texture mix pictures and one of my new ones with Hannes material:
« Last Edit: July 13, 2018, 02:44:39 PM by Dragonfire »

 

anything