Author Topic: [bug] moving heightfield modifier crashes TG2  (Read 2066 times)

Offline bugfish

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[bug] moving heightfield modifier crashes TG2
« on: January 07, 2007, 06:23:50 AM »
Open a new TGD.

Add a surface layer

Expand  heightfield shader and add a heightfield modifier (eg. adjust vertical)

Expand  heightfield shader and click on the added modifier.

move it up

Expand  heightfield shader and click on the added modifier.

move it down

crash


Offline 3DGuy

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Re: [bug] moving heightfield modifier crashes TG2
« Reply #1 on: January 07, 2007, 01:04:09 PM »
Doesn't crash for me.

Offline Oshyan

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Re: [bug] moving heightfield modifier crashes TG2
« Reply #2 on: January 07, 2007, 09:53:28 PM »
Confirmed. It seems to happen with fewer steps - just create the heightfield modifier and move it up and down a few times. We'll look into it.

- Oshyan

 

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