Author Topic: Sunset in Death Valley  (Read 379 times)

Offline surrealdan

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Sunset in Death Valley
« on: March 16, 2018, 12:11:39 AM »
Quick scene, lot of erosion in WM, used flow masks and stones shader to get the rough desert ground. Learned my lesson and didn't move detail past 1.0. only 2 hrs to render!  ;D
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Offline Oshyan

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Re: Sunset in Death Valley
« Reply #1 on: March 16, 2018, 12:19:19 AM »
Very nice! I like the DoF. Did you switch to DoF without noise reduction?

- Oshyan

Offline surrealdan

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Re: Sunset in Death Valley
« Reply #2 on: March 16, 2018, 12:45:02 AM »
I did with noise reduction, worked great!
i7-3770k 4-core @3.5Ghz, 32gb
2x Xeon E5-2697 18-core @2.8Ghz , 128gb

Offline WASasquatch

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Re: Sunset in Death Valley
« Reply #3 on: March 16, 2018, 03:00:13 AM »
Quick scene, lot of erosion in WM, used flow masks and stones shader to get the rough desert ground. Learned my lesson and didn't move detail past 1.0. only 2 hrs to render!  ;D

That is a interesting DOF look. That was achieved with noise reduction? I haven't used DOF since it was just a checkbox and focal settings so unfamiliar.
Art can be a window into the soul

Offline bobbystahr

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Re: Sunset in Death Valley
« Reply #4 on: March 17, 2018, 12:39:11 AM »
Perfect Dan, our old friend Bob(chornor) would have liked this
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

 

anything