Author Topic: Basic Gas Giant  (Read 482 times)

Offline WASasquatch

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Basic Gas Giant
« on: March 13, 2018, 08:34:46 AM »
Refined my original setup which was a mess of somewhere around 30 nodes. I knew a lot of what I was doing was "stacking" rather than achieving something unique with less PFs. If that makes sense. In fact, I believe I have created a better Gas Giant than my previous, with half the nodes, and added global clouds displaced by the terrains same displacement (thinking of possible altering this), so it mixes with the spots. Spots are also still masked in with the master cloud form displacement as the spots PF is rather chaotic.

Forgive my rich colors. I have a thing for this sort of color palette.

Post processing: Levels (increased mid-point), Bloom (made an action based on levels and Gaussian blur and desaturation), High-Pass + Smart Sharpen.
« Last Edit: March 13, 2018, 08:37:02 AM by WASasquatch »
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Offline bobbystahr

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Re: Basic Gas Giant
« Reply #1 on: March 14, 2018, 04:02:04 PM »
nice work!
something borrowed,
something Blue.
Ring out the Old.
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Offline Chris-HB

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Re: Basic Gas Giant
« Reply #2 on: March 24, 2018, 08:18:14 PM »
Great  :) ! How did you do this?

Offline WASasquatch

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Re: Basic Gas Giant
« Reply #3 on: March 24, 2018, 10:52:33 PM »
Great  :) ! How did you do this?

It's basically based on gas giant designs seen around the forums, however utilizing large scale fractals, and lots of color blending, as well as some warping and atmospheric clouds using the same warper.

Have a look at the TGD.
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Offline N-drju

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Re: Basic Gas Giant
« Reply #4 on: March 26, 2018, 06:30:28 AM »
Good attempt. I like it. Must have been a lot of work with the masks - especially the cyclones.
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Offline WASasquatch

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Re: Basic Gas Giant
« Reply #5 on: March 26, 2018, 06:58:26 AM »
Good attempt. I like it. Must have been a lot of work with the masks - especially the cyclones.

Those spots I basically just made a large PF warper, and than played with seeds until I found nice spots I liked. Than I just remembered their positions and than masked them in with the painted shader set to 3D. Masking in the spots was necessary because the rest of the PF map creates undesirable shapes.
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Offline luvsmuzik

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Re: Basic Gas Giant
« Reply #6 on: May 22, 2018, 02:04:14 PM »
Worth the look. If you have time follow a few of the links. Esp. presentation by Stephen Levin about Juno.

https://apod.nasa.gov/apod/ap180521.html

Offline WASasquatch

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Re: Basic Gas Giant
« Reply #7 on: May 22, 2018, 04:46:50 PM »
Worth the look. If you have time follow a few of the links. Esp. presentation by Stephen Levin about Juno.

https://apod.nasa.gov/apod/ap180521.html

Wow that's really cool. I really hope they put up a geosynchronous satellite one day to actually observe the clouds in vivid detail. While this is really cool, you can tell they used a single image and data they collected to manipulate it.
Art can be a window into the soul

Offline luvsmuzik

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Re: Basic Gas Giant
« Reply #8 on: May 22, 2018, 04:52:32 PM »
Worth the look. If you have time follow a few of the links. Esp. presentation by Stephen Levin about Juno.

https://apod.nasa.gov/apod/ap180521.html

Wow that's really cool. I really hope they put up a geosynchronous satellite one day to actually observe the clouds in vivid detail. While this is really cool, you can tell they used a single image and data they collected to manipulate it.

Sounded like they have to get a camera that won't melt first, lol. ;D  Did you get a chance to see the images of pole positions infrared?

Offline WASasquatch

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Re: Basic Gas Giant
« Reply #9 on: May 22, 2018, 06:28:33 PM »
Sounded like they have to get a camera that won't melt first, lol. ;D  Did you get a chance to see the images of pole positions infrared?

I did! Really cool. I've tried to come back to the warping and tried to imitate the shapes more closely but haven't gotten it down still yet.
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Offline J_Con

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Re: Basic Gas Giant
« Reply #10 on: May 23, 2018, 01:40:31 AM »
Really nice planet..beyond my comprehension. :P  That animation is mesmerizing.

 

anything