Author Topic: Vector displacement from arbitrary geometry : Houdini to Terragen  (Read 1532 times)

Offline Artice-3d

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #30 on: January 04, 2018, 05:01:31 AM »
Thanks Paq, now it will be a whole new dimention for terrains creation!!!  8) :o ;)

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Paq about luminance... You need to create a glow shader in material browser and assign it to your flatten object, to create model without diffuse, shadow and reflection stuff.. I'll post images a bit later!!
« Last Edit: January 05, 2018, 12:01:55 PM by Artice-3d »

Offline paq

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #31 on: January 06, 2018, 04:48:24 PM »
Thanks for the update Artice !  8)
Gameloft

Offline Artice-3d

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #32 on: January 07, 2018, 11:58:26 AM »
No problem!!!   ::) ;) ;D  If you'll have any questions, ask me  ;) !!!  8)

Offline bobbystahr

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #33 on: January 07, 2018, 01:06:10 PM »
Great thread guys!
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Artice-3d

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #34 on: January 07, 2018, 04:25:01 PM »
bobbystahr - Thanks  ;D ;) ::)

Offline Hetzen

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #35 on: January 07, 2018, 06:25:20 PM »
Great thread guys!

Agree! Very art 'directable'.

Offline Artice-3d

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #36 on: January 08, 2018, 05:02:31 AM »
Great thread guys!

Agree! Very art 'directable'.

That's the most clever answer my friend..  :o ::) ;)  That's why i need this, to create what i want  ::) 8) 

Offline Artice-3d

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #37 on: January 08, 2018, 10:53:09 AM »
Paq hello! Do you know how to relax uv after pelting?? Smooth SOP and point relaxing doesn't relax much!!!  ::) ;)

Offline paq

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #38 on: January 10, 2018, 04:51:39 AM »
Hi Artice,

No, I don't know.
Well you can indeed smooth the point position after the uv's to mesh transfer.

Never get any result from the relax, but smooth can do a very good job, if you set quality on 1, and strength pretty high (100 - 500 - 1500).
The other operator is the attribute blur, but I don't think it will help you better than the smooth one.

Gameloft

Offline Artice-3d

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Re: Vector displacement from arbitrary geometry : Houdini to Terragen
« Reply #39 on: January 10, 2018, 10:43:08 AM »
Thanks Paq i tried already all this stuff with no success, but it's ok.. thanks for answer!!  ;) ;D

 

anything