Author Topic: Valley  (Read 836 times)

Offline mhaze

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Valley
« on: November 25, 2017, 08:32:48 AM »
Started as an erosion test but took on a life of it's own!

Offline Dune

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Re: Valley
« Reply #1 on: November 25, 2017, 08:36:01 AM »
That's how it often goes, doesn't it? Pretty cool, I especially like the waterfall of course. I would reduce the haze though and add some more colors to the rock. Clouds are terrific too.
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline mhaze

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Re: Valley
« Reply #2 on: November 25, 2017, 09:12:16 AM »
That's the problem - haze is set to zero. I really can't think of how to reduce it anymore! It's a problem I come up against many times.

Offline mhaze

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Re: Valley
« Reply #3 on: November 25, 2017, 09:39:46 AM »
Ah! GI seems to be the culprit.

Offline luvsmuzik

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Re: Valley
« Reply #4 on: November 25, 2017, 10:50:44 AM »
Love it!

Offline René

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Re: Valley
« Reply #5 on: November 25, 2017, 11:32:59 AM »
Very nice! I haven't been able to experiment with erosion because there isn't an osx version(yet?) :'(, but what I have seen so far it may well be the solution to create square noise. There is already something similar in your image. Well done!

Offline fleetwood

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Re: Valley
« Reply #6 on: November 25, 2017, 02:10:45 PM »
Cool one.  :)

Offline j meyer

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Re: Valley
« Reply #7 on: November 25, 2017, 03:49:44 PM »
The rocks look pretty karsty the way they are now, like some places in eastern europe.
Like the clouds, too.

Offline mhaze

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Re: Valley
« Reply #8 on: November 25, 2017, 04:18:02 PM »
Thanks all.

Online bobbystahr

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Re: Valley
« Reply #9 on: November 25, 2017, 05:23:13 PM »
Very nice, right up to your usual quality. It has a peaceful yet kinda alien feel to it...big LIKE
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline SILENCER

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Re: Valley
« Reply #10 on: November 25, 2017, 11:25:42 PM »
Snazzy..I like that it has a waterfall. I've never had the stones to attempt that.

Offline D.A. Bentley

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Re: Valley
« Reply #11 on: November 26, 2017, 01:32:04 AM »
Amazing work!  I don't know how to describe it, but it almost feels like a painting.  I would live there.  ;)

Online bobbystahr

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Re: Valley
« Reply #12 on: November 26, 2017, 06:21:57 AM »
2nd look revealed that cool waterfall...so you used rivers as well but to much better effect than I got..well done.
 How, if I may be so bold to ask, did you do the falling water?..it rocks.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline mhaze

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Re: Valley
« Reply #13 on: November 26, 2017, 09:15:08 AM »
Hi Bobby,

It's a PF, vertically stretched and masked by a simple shape shader with displacement from the PF.  I added a default shader to give translucency and extra specular reflections.

Online bobbystahr

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Re: Valley
« Reply #14 on: November 26, 2017, 06:30:28 PM »
Hi Bobby,

It's a PF, vertically stretched and masked by a simple shape shader with displacement from the PF.  I added a default shader to give translucency and extra specular reflections.

Well done man...noted for future reference.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr