Author Topic: How to make tree covered terrain?  (Read 343 times)

Offline speedychef

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How to make tree covered terrain?
« on: September 24, 2017, 04:26:59 AM »
I'm new to Terragen so I hope this question doesn't annoy everyone.

How would I go about making a tree covered terrain? Specifically, a terrain covered in leafy trees, not evergreens. I have used the software for a couple of hours and come up with some cool scenes but I still have no clue what I'm doing.

Offline Upon Infinity

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Re: How to make tree covered terrain?
« Reply #1 on: September 24, 2017, 05:08:39 AM »
Hi speedychef,  welcome to the forum.

In order to make a tree covered terrain, you must create a population of objects.  Object -> Add Object -> Population.  And then select the file for the tree you wish to reproduce in said population.  This will create many instances of the 3D object.  All of this, of course, assumes you have a leafy 3D tree ready at hand.  If you do not have a 3D tree in mind, Xfrog supplies a few samples at their site here: http://xfrog.com/category/samples.htm
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Offline speedychef

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Re: How to make tree covered terrain?
« Reply #2 on: September 24, 2017, 03:19:30 PM »
Thanks for the help. It worked.  :)

Offline speedychef

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Re: How to make tree covered terrain?
« Reply #3 on: September 24, 2017, 04:35:19 PM »
Is it possible to clear out some of the terrain, so that not all of it is tree covered?

Offline Dune

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Re: How to make tree covered terrain?
« Reply #4 on: September 25, 2017, 06:32:18 AM »
You can mask the tree population by whatever suits; a power fractal for random distribution, a distribution shader for altitudes or slopes, painted shader or alien-made maps, simple shapes.....
You can also invert the masking, lots of possibilities.
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