Author Topic: Canyon dog fight  (Read 730 times)

Offline Hannes

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Canyon dog fight
« on: September 21, 2017, 08:53:53 PM »
Here's what I initially wanted to do with that:
http://www.planetside.co.uk/forums/index.php/topic,4484.msg237980.html#msg237980
before I decided to part the sea.
It's still WIP, low res and flickering like hell. Creating a GI cache file atm.

Offline Oshyan

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Re: Canyon dog fight
« Reply #1 on: September 21, 2017, 10:36:44 PM »
Super cool!

- Oshyan

Offline Kadri

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Re: Canyon dog fight
« Reply #2 on: September 22, 2017, 01:59:53 AM »

Sweet :)

Offline Dune

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Re: Canyon dog fight
« Reply #3 on: September 22, 2017, 06:46:26 AM »
In that speed flickering is quite normal, in real life. The speed playing havoc on your eyesigh. Awesome.
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline masonspappy

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Re: Canyon dog fight
« Reply #4 on: September 22, 2017, 07:23:23 AM »
that was neat to watch!

Offline Hannes

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Re: Canyon dog fight
« Reply #5 on: September 22, 2017, 09:19:07 AM »
Thanks guys!

In that speed flickering is quite normal, in real life. The speed playing havoc on your eyesigh. Awesome.

Yes, a bit I guess, but the GI flicker is definitely there. I created a GI cache file now as I said, and hopefully it's going to be better. Rendering in HD right now (1280X720px) with 2D motion blur. Takes 12 to 13 minutes per frame.

Offline Danny

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Re: Canyon dog fight
« Reply #6 on: September 22, 2017, 11:27:56 AM »
Very nice

Offline Dune

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Re: Canyon dog fight
« Reply #7 on: September 22, 2017, 04:34:35 PM »
That's really fast!
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline Hannes

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Re: Canyon dog fight
« Reply #8 on: September 25, 2017, 09:07:02 PM »
Here's the HD version. Unfortunately the fighter is blurred incorrectly by the camera motion blur as well. I think, I remember this has been mentioned before...

Offline Oshyan

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Re: Canyon dog fight
« Reply #9 on: September 26, 2017, 02:50:35 AM »
Ah, yes it's a shame about the blurring on the fighter, but the canyon is super cool. Are the arcing structures above it just objects, or some fancy displacement trick? (like Ulco's arch I guess)

- Oshyan

Offline Hannes

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Re: Canyon dog fight
« Reply #10 on: September 26, 2017, 08:19:32 AM »
Ah, yes it's a shame about the blurring on the fighter, but the canyon is super cool. Are the arcing structures above it just objects, or some fancy displacement trick? (like Ulco's arch I guess)

- Oshyan

Thanks, Oshyan. The arcs are objects that I used here as well:
http://www.planetside.co.uk/forums/index.php/topic,21969.msg221146.html#msg221146

Btw I had to edit a few single frames. There were some bright grey artifacts (due to displacement I guess), and the GI caching gave me a short sequence of images with a pinkish lighting in the middle of the frame (see attached image). I recalculated the GI cache for that sequence, rerendered it, and it was OK.

Offline Kadri

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Re: Canyon dog fight
« Reply #11 on: September 26, 2017, 04:31:21 PM »

Pity about the motion blur. Other then that problem it looks cool Hannes.

Offline rolland1013

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Re: Canyon dog fight
« Reply #12 on: October 09, 2017, 06:28:28 PM »
Very nice work!!!

Offline J_Con

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Re: Canyon dog fight
« Reply #13 on: October 15, 2017, 03:41:25 AM »
The hi res is really nice.

Offline J_Con

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Re: Canyon dog fight
« Reply #14 on: October 15, 2017, 08:33:09 PM »
Do you use NUKE at all , or any other compositor?

 

anything