Author Topic: moss model  (Read 806 times)

Offline René

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moss model
« on: September 18, 2017, 11:13:38 AM »
 moss model
« Last Edit: September 18, 2017, 11:21:07 AM by René »

Offline bobbystahr

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Re: moss model
« Reply #1 on: September 18, 2017, 01:53:42 PM »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Kadri

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Re: moss model
« Reply #2 on: September 18, 2017, 02:05:11 PM »

Thanks for sharing.

Offline mhaze

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Re: moss model
« Reply #3 on: September 18, 2017, 03:15:22 PM »
Terrific - thank you.

Offline Lady of the Lake

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Re: moss model
« Reply #4 on: September 18, 2017, 05:32:52 PM »
Thank you.

Offline archonforest

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Re: moss model
« Reply #5 on: September 19, 2017, 05:53:21 AM »
Great tku!
...many rooms to explore but the doors look the same...

Offline Hannes

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Re: moss model
« Reply #6 on: September 19, 2017, 06:56:53 AM »
Cool!! Thanks, René. :) :) :)

Offline luvsmuzik

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Re: moss model
« Reply #7 on: September 20, 2017, 03:16:00 PM »
Thank you very much!

Offline fleetwood

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Re: moss model
« Reply #8 on: September 20, 2017, 05:28:35 PM »
Thanks  :)

Offline AndyWelder

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Re: moss model
« Reply #9 on: September 23, 2017, 08:32:27 PM »
Hardstikke bedankt!
"Ik rotzooi maar wat aan" Karel Appel

Offline bobbystahr

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Re: moss model
« Reply #10 on: September 25, 2017, 05:48:24 PM »
Uh...neither of the objects had parts shaders...couldn't get them to render except the geometry...twas all black. Have re downloaded and will extract and try again later today and update this post.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Hannes

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Re: moss model
« Reply #11 on: September 26, 2017, 10:45:39 AM »
Indeed. I hadn't tried it. There's no .mtl file for the obj, and the TGO renders black as well.
But there is the TGD file. TG complains about the missing .mtl, but renders correctly. You can copy the shaders into the TGO and resave it.

Offline bobbystahr

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Re: moss model
« Reply #12 on: September 26, 2017, 03:58:42 PM »
Indeed. I hadn't tried it. There's no .mtl file for the obj, and the TGO renders black as well.
But there is the TGD file. TG complains about the missing .mtl, but renders correctly. You can copy the shaders into the TGO and resave it.

Ah Ha, I gave up before running the .tgd....thanks hannes and as it turns out the animation I was referring to was in fact done by Richard Fraser...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline bobbystahr

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  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: moss model
« Reply #13 on: September 26, 2017, 04:45:41 PM »
Indeed. I hadn't tried it. There's no .mtl file for the obj, and the TGO renders black as well.
But there is the TGD file. TG complains about the missing .mtl, but renders correctly. You can copy the shaders into the TGO and resave it.

Ah Ha, I gave up before running the .tgd....thanks hannes and as it turns out the animation I was referring to was in fact done by Richard Fraser...

Worked a treat, thanks again...it is a lovely moss isn't it. Looks arctic.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Hannes

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Re: moss model
« Reply #14 on: September 26, 2017, 05:22:49 PM »
Yes, indeed. Lovely moss!!

 

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