Author Topic: Deep In The Jungle  (Read 426 times)

Offline Danny

  • Member
  • *
  • Posts: 1254
    • New World Digital Art
Deep In The Jungle
« on: September 04, 2017, 06:31:21 PM »
Terragen 4, XFrog & Megascans

Offline Kadri

  • Member
  • *
  • Posts: 7804
Re: Deep In The Jungle
« Reply #1 on: September 04, 2017, 06:48:00 PM »

Nice image.

Offline luvsmuzik

  • Member
  • *
  • Posts: 1424
Re: Deep In The Jungle
« Reply #2 on: September 05, 2017, 12:50:25 AM »
Very nice! Great rock wall too!

Offline Dune

  • Member
  • *
  • Posts: 12556
  • Corkscrew Bird
    • www.ulco-art.nl
Re: Deep In The Jungle
« Reply #3 on: September 05, 2017, 05:17:59 AM »
Nice composition. I must say I like this much better than your previous dark jungle version. I suppose the rock wall is an enlarged megascan too? This works very well together. The only thing that, IMHO, would enhance this render is a higher resolution bark; it's a bit soft (unless it's supposed to be so).
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline archonforest

  • Member
  • *
  • Posts: 3199
  • !AMIGA RULEZ!
Re: Deep In The Jungle
« Reply #4 on: September 05, 2017, 05:46:40 AM »
Nice. Reminds me the game Crysis.
...many rooms to explore but the doors look the same...

Offline mhaze

  • Member
  • *
  • Posts: 3065
Re: Deep In The Jungle
« Reply #5 on: September 05, 2017, 10:33:22 AM »
I like this but jungles are wet, some more specular on the leaves would be good.

Offline fleetwood

  • Member
  • *
  • Posts: 1194
Re: Deep In The Jungle
« Reply #6 on: September 05, 2017, 02:16:00 PM »
Looks good. More translucency?

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 11641
  • Holy snagging ducks!
Re: Deep In The Jungle
« Reply #7 on: September 05, 2017, 08:33:13 PM »
As I said on Facebook, one of your best Danny. I have the same question as Dune, is that large rock in back also Megascans? I suspect so. It works well. Agree with some of the other feedback about higher res bark texture (if possible), and perhaps a bit more specular and translucency, but overall it's already great.

- Oshyan

Offline Danny

  • Member
  • *
  • Posts: 1254
    • New World Digital Art
Re: Deep In The Jungle
« Reply #8 on: September 06, 2017, 10:36:34 AM »
I Appreciate the comments and critiques as always, the Rock is an 8K Megascan. The trees are XFrog so without forced displacement not available on populations I would have to rework the textures in PH, I just don't have the time to put into this at the moment. My day job and the occasional side job keeps my dance card pretty full. So off to the next piece 
« Last Edit: September 06, 2017, 03:05:58 PM by Danny »

Online bobbystahr

  • Member
  • *
  • Posts: 7837
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: Deep In The Jungle
« Reply #9 on: September 07, 2017, 12:40:41 AM »
so without forced displacement not available on populations 

Can you not just duplicate the pop and in one and turn all the leaves off (zero the Opacity ) and enable forced displacement on that one; and on the other leave default but turn off the bark ?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 11641
  • Holy snagging ducks!
Re: Deep In The Jungle
« Reply #10 on: September 07, 2017, 04:31:44 AM »
I don't think Force Displacement would fix the issue. It's a low resolution texture, so it would just turn into a lumpier low resolution trunk. It just needs a higher resolution texture, which is understandably a time commitment you don't have.

- Oshyan

Offline Danny

  • Member
  • *
  • Posts: 1254
    • New World Digital Art
Re: Deep In The Jungle
« Reply #11 on: September 07, 2017, 10:29:40 AM »
The res for the Bark map is only 768X1024 standard XFrog map. I am making some Palms in Speedtree that's the best way. I will get the higher res as well as more variation. I can just export a few random seed variants.
Hurricane Irma is coming, my PC is connected to the generator so I might have a few days of free time ;)

Offline Dune

  • Member
  • *
  • Posts: 12556
  • Corkscrew Bird
    • www.ulco-art.nl
Re: Deep In The Jungle
« Reply #12 on: September 07, 2017, 11:28:19 AM »
I hope you connected it well! Irma is a bitch for sure!
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline Danny

  • Member
  • *
  • Posts: 1254
    • New World Digital Art
Re: Deep In The Jungle
« Reply #13 on: September 12, 2017, 02:58:37 PM »
Thank s Ulco, Irma decided to turn west when running into the norther high pressure zone. Living on the Eastern side this was obviously a good thing, no major damage, some flooding and shingles missing, power is currently out. That should be be sorted tonight hopefully

Offline Dune

  • Member
  • *
  • Posts: 12556
  • Corkscrew Bird
    • www.ulco-art.nl
Re: Deep In The Jungle
« Reply #14 on: September 12, 2017, 02:59:44 PM »
I saw it. You're lucky, unlike a lot of people. Major disaster indeed.
In case you still haven't seen enough of my work: www.ulco-art.nl

 

anything