Author Topic: Crash  (Read 221 times)

Offline archonforest

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Crash
« on: August 21, 2017, 04:04:36 PM »
Tg crashed with my last pjt and won't open the file since. Any advice how to salvage my work?
...many rooms to explore but the doors look the same...

Offline jaf

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Re: Crash
« Reply #1 on: August 21, 2017, 04:50:25 PM »
Do you get a line number in an error/warning message?  I seem to remember TG3 issuing an error or warning.  If you do, maybe you can load the tgd file in a text editor (the free notepad++ is a good.)  Study the structure of a tgd that works and then look at the failing one; you may see an obvious error and you can correct it.

Also, when you do have a load failure, before trying (loading) again, see if you have an automatic backup (filename.bak) in the folder your project resides.  If you did more than one save of the project with the error, the backup will also have the error.

If you can upload the file, I can take a look at it.
(11/09/17) Ryzen 1800x, 960 EVO 500GB NVME-M.2 SSD, Corsair Vengeance 64GB DDR4 3200 Mem,  EVGA GeForce GTX 1080 Ti FTW3 Graphics, Win 10 Pro x64, Terragen 4.1.17

Offline archonforest

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Re: Crash
« Reply #2 on: August 21, 2017, 08:36:31 PM »
Thx Jaf for your help.  TG handled the problem. It stuck on the splash screen for a while but it opened the file eventually. Two thumbs up for the programmer. :D
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...many rooms to explore but the doors look the same...