Author Topic: Terragen 4.1 update  (Read 330 times)

Offline AP

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Terragen 4.1 update
« on: July 29, 2017, 08:10:35 AM »
Using the Smoothing filter shader and the Easy cloud Mask by shader.

Offline AP

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Re: Terragen 4.1 update
« Reply #1 on: July 30, 2017, 07:58:34 AM »
The raw terrain.

Offline Oshyan

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Re: Terragen 4.1 update
« Reply #2 on: July 30, 2017, 11:10:18 PM »
Interesting terrain, reminds me of salt flats or something. Pretty low contrast image though, not sure how I feel about that. But good experiments regardless.

- Oshyan

Offline AP

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Re: Terragen 4.1 update
« Reply #3 on: July 31, 2017, 04:44:44 AM »
Interesting terrain, reminds me of salt flats or something. Pretty low contrast image though, not sure how I feel about that. But good experiments regardless.

- Oshyan

Thank you. Salt flats is an interesting idea to consider and yes, the contrast also needs to be considered. Being that this is just a series of tests, a more complete and detailed render is intended at some point.

Offline luvsmuzik

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Re: Terragen 4.1 update
« Reply #4 on: August 01, 2017, 12:32:41 PM »
Way good! Great example.

Offline Dragonfire

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Re: Terragen 4.1 update
« Reply #5 on: August 01, 2017, 08:44:17 PM »
Looks fine!
A used PC does not rust ...

My works on DA:
http://dragonfiretoo.deviantart.com/

Offline AP

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Re: Terragen 4.1 update
« Reply #6 on: August 05, 2017, 07:54:32 AM »
Terragen 4.1 update final.

Offline Dragonfire

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Re: Terragen 4.1 update
« Reply #7 on: August 05, 2017, 08:09:01 AM »
Well done!
A used PC does not rust ...

My works on DA:
http://dragonfiretoo.deviantart.com/

Offline bobbystahr

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Re: Terragen 4.1 update
« Reply #8 on: August 05, 2017, 08:12:36 AM »
That's very nice, I'd be proud to say I did it....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr