Author Topic: Unwanted ripples in clouds  (Read 344 times)

Offline Eric Johannsen

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Unwanted ripples in clouds
« on: July 14, 2017, 04:00:16 AM »
I'm rendering a rocket shooting through clouds at night. The clouds have unwanted ripples. How can I get rid of them?

Secondary question, is there any way to make the cloud a bit more fluffy?

My current render settings are in the attached image.

Thanks!

Offline Oshyan

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Re: Unwanted ripples in clouds
« Reply #1 on: July 14, 2017, 09:12:09 PM »
The "ripples" are due to your setting of 0 for Sample Jitter. Put that back to 1 and they should go away. You also appear to be using an old version as Ray Fuzziness should no longer be an exposed parameter. We recommend running the latest version, in this case I'd guess you are using TG3, so 3.4 would be the most recent update.

To make the clouds more "fluffy", it depends on what you mean by that word. Do you mean softer-edged, or more like a billow cumulus? If you can provide a photo example of what you want to achieve that would be helpful.

- Oshyan

Offline Eric Johannsen

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Re: Unwanted ripples in clouds
« Reply #2 on: July 17, 2017, 04:20:11 AM »
That did the trick! Thank you.

I also got the expected degree of fluffiness after making the change.

Unfortunately, my TG version is still 2 Deep Edition. 3D is a hobby, and an upgrade's not in the budget.

 

anything