Author Topic: Franks Curving Road  (Read 101 times)

Offline bobbystahr

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Franks Curving Road
« on: July 09, 2017, 11:44:09 AM »
Way back I dl'd FrankB's curving road tgd and promptly forgot about it until serendipity revealed it yesterday, so in addition to redoing my 'Small Compute terrain' image I put this together. RedOak from XFROG, Dune's grass,and jmeyer's LR110...comments welcome'
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline luvsmuzik

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Re: Franks Curving Road
« Reply #1 on: July 09, 2017, 12:51:53 PM »
I like this a bunch because you have applied it to something other than a flat ground zero simple shape. Well done!

Offline bobbystahr

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Re: Franks Curving Road
« Reply #2 on: July 09, 2017, 02:44:11 PM »
I like this a bunch because you have applied it to something other than a flat ground zero simple shape. Well done!

Actually FrankB's .tgd supplied the terrain and I happily enjoyed populating it. It's a quite different method of making a road that we all use currently I think. More Blue Nodes than I'd use with my dumbness re: them.
« Last Edit: July 09, 2017, 02:46:17 PM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

 

anything