Author Topic: Orgostia surreal experiment  (Read 1845 times)

Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #15 on: June 16, 2017, 06:52:48 AM »
I like this work of art. I think you should put it on a nicely crafted TG beach.

Many thanks my friend! :)

I was busy decomposing the ship from DAZ yesterday and adjusted the sails in Blender, there is still a lot of work needed to make it according to my ideas. The landscape comes then to the end, I have to look whats fits.
« Last Edit: June 16, 2017, 01:47:55 PM by Dragonfire »
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #16 on: June 19, 2017, 02:20:37 PM »
After integrating my old works into the library of TG 4, I take a break to think about a new one, because the surreal tree project is already waiting for new ideas, have a nice week! :)
« Last Edit: June 19, 2017, 02:22:44 PM by Dragonfire »
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #17 on: June 30, 2017, 08:11:16 AM »
Now have new ideas which I will design in Blender 2.78.
For the surreal tree project, I need a nice object.

In Blender I create a tower with the wall tool
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #18 on: June 30, 2017, 08:44:26 PM »
Now I changed the tower with the cast modifier in Blender 2.78 something surreal, next I will export the object to Terragen 4 to test materials
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #19 on: July 01, 2017, 05:34:38 AM »
The object I have exported to Terragen 4 and provided there with a material.
My Rust / Stone File on Planetside: www.planetside.co.uk/forums/in@
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Offline DocCharly65

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Re: Orgostia surreal experiment
« Reply #20 on: July 01, 2017, 08:51:57 AM »
Impressive that anyone can do anything with blender ;)

Really cool!

Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #21 on: July 01, 2017, 09:04:06 AM »
Impressive that anyone can do anything with blender ;)

Really cool!

Thanks Doc! ... the work must go on ;)
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #22 on: July 01, 2017, 09:04:30 AM »
Further parts will be installed in order to move the project forward :)
Arm and face are of a figure from Makehuman the other from Blender 2.78
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Online luvsmuzik

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Re: Orgostia surreal experiment
« Reply #23 on: July 01, 2017, 02:11:10 PM »
Oh, I see it now...very clever! :)

Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #24 on: July 01, 2017, 04:21:33 PM »
Oh, I see it now...very clever! :)

Thank you my friend I wish you a nice Weekend!

I was a few days ago several teeth removed, now I must behave quiet, but on the PC I can do something and then I thought, ... but still go with the project :)
« Last Edit: July 01, 2017, 04:23:10 PM by Dragonfire »
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #25 on: July 02, 2017, 07:12:17 AM »
All parts are installed in Blender and provided with materials in Terragen 4.
Two tree friends move easily in the wind and send greetings
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Offline Kadri

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Re: Orgostia surreal experiment
« Reply #26 on: July 02, 2017, 12:45:51 PM »

Looks good.

Offline DocCharly65

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Re: Orgostia surreal experiment
« Reply #27 on: July 02, 2017, 12:49:36 PM »
Nice and peacefool!

Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #28 on: July 02, 2017, 05:00:17 PM »
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Offline Dragonfire

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Re: Orgostia surreal experiment
« Reply #29 on: July 02, 2017, 05:00:59 PM »
Nice and peacefool!

Thanks Doc! :)

Who wants to hover through the distant air needs necessarily sail.
There is still a lot of work to be done in Blender, so the rigging must be fixed and all materials must be set so that everything will fit in Terragen.
Aequat omnes cinis. Impares nascimur, pares morimur!