Author Topic: FracWarpPond  (Read 868 times)

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
FracWarpPond
« on: May 19, 2017, 12:52:06 PM »
Just playin around and it sorta works but have gotten some square looking 'artifacts' in the mid left trees that didn't show up in the smaller test renders. Image incorporates a Dune Cypress, an XFROG Bottleneck Willow, 2 Dune grasses and 2 Walli water grasses populations. C&C welcome and help with that artifacting necessary.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline DocCharly65

  • Member
  • *
  • Posts: 2232
Re: FracWarpPond
« Reply #1 on: May 19, 2017, 01:02:14 PM »
Perhaps it helps to move the trees a bit in right or left direction. I had this problem sometimes with pops and moving the poulation helped.

But all in all very beautiful and idyllic! Nice view onto the tree trunk. Like!

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: FracWarpPond
« Reply #2 on: May 19, 2017, 01:05:30 PM »
Perhaps it helps to move the trees a bit in right or left direction. I had this problem sometimes with pops and moving the poulation helped.

But all in all very beautiful and idyllic! Nice view onto the tree trunk. Like!

Thanks Nils....I was suspecting intersecting populations but why does it make a right angle artifact when there's no right angle anything in the area is what gets me....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline DocCharly65

  • Member
  • *
  • Posts: 2232
Re: FracWarpPond
« Reply #3 on: May 19, 2017, 01:11:37 PM »
Don't know, Bobby... I only made the experience that this doesn't happen with all objects (trees). But I never found a explanation... only that workaround.

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: FracWarpPond
« Reply #4 on: May 19, 2017, 01:21:35 PM »
Don't know, Bobby... I only made the experience that this doesn't happen with all objects (trees). But I never found a explanation... only that workaround.

Thanks man...will do some tests when I get back from the chiropractor...this new guitar is inducing some new twists to my back it seems...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 11741
  • Holy snagging ducks!
Re: FracWarpPond
« Reply #5 on: May 19, 2017, 10:56:56 PM »
I quite like this one, beautiful lighting and mood. I don't know if I see the problem you're referring to though. Must be missing it. :D

- Oshyan

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: FracWarpPond
« Reply #6 on: May 20, 2017, 03:18:33 AM »
I quite like this one, beautiful lighting and mood. I don't know if I see the problem you're referring to though. Must be missing it. :D

- Oshyan


Thanks Oshyan, I did solve it, edit pop and delete intersecting trees di the trick. I'd seen it before and remembered what I did then. I've removed the ivy from the log and populated it with AP's lovely moss03 which looks mo' bettah imho. Trying different sun positions but the original  with slightly thickened haze/mist still seems to be winning that comp.

Tweaked the moss into a more irregular/organic formation and set to render...looks to be a 5 hour one so see y'all in the morning.
« Last Edit: May 20, 2017, 04:30:50 AM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline archonforest

  • Member
  • *
  • Posts: 3200
  • !AMIGA RULEZ!
Re: FracWarpPond
« Reply #7 on: May 20, 2017, 01:58:42 PM »
Lovely render bobby. Like the calmness and the lights.
...many rooms to explore but the doors look the same...

Offline Cocateho

  • Member
  • *
  • Posts: 366
Re: FracWarpPond
« Reply #8 on: May 20, 2017, 02:05:18 PM »
Very nice! Love the dead log in the front, where's that from?

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: FracWarpPond
« Reply #9 on: May 20, 2017, 02:55:19 PM »
Thanks Atilla
@ Cocateho...it is from Quixel Megascans but I can't find the link for the log. May be in File Sharing though.

found it
https://megascans.se/library/free

Here's what I think is a final withA P's lovely moss replacing the ugly ivy I made...
« Last Edit: May 20, 2017, 03:52:52 PM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline archonforest

  • Member
  • *
  • Posts: 3200
  • !AMIGA RULEZ!
Re: FracWarpPond
« Reply #10 on: May 20, 2017, 03:29:06 PM »
Nice changes :)
...many rooms to explore but the doors look the same...

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: FracWarpPond
« Reply #11 on: May 20, 2017, 03:51:28 PM »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Dune

  • Member
  • *
  • Posts: 12717
  • Corkscrew Bird
    • www.ulco-art.nl
Re: FracWarpPond
« Reply #12 on: May 20, 2017, 04:34:03 PM »
Nice, Bobby.
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline Dragonfire

  • Member
  • *
  • Posts: 461
  • Artist, Digital Art
    • Kunst und Poesie
Re: FracWarpPond
« Reply #13 on: May 20, 2017, 06:39:36 PM »
Wonderful light and mood :)

Offline bobbystahr

  • Member
  • *
  • Posts: 8058
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: FracWarpPond
« Reply #14 on: May 20, 2017, 09:43:23 PM »
thanks Dune & Dragonfire
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

 

anything