Author Topic: Based on Dunes road setup  (Read 519 times)

Offline DocCharly65

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Re: Based on Dunes road setup
« Reply #15 on: May 13, 2017, 04:24:11 AM »
The basis of animation is final now  :)

I Added some details: Road covered with some old leaves, and grass, some traffic signs and of course Dorothy's shoes  ;D
I covered the horizon with some more oaks (at the moment my favorite "generic tree for everything" :) )

For the animation I'll reduce some details again. This version needed app 9 h to render and is 2200x1237. This is my favorite resolution if I do stereoscopic 3D versions. So I have some rest space for cutting because after R/L adjustment I need to get the 16:9 format back for watching it best fitted on TV.

The opposite view into the sun will follow the coming days.
Hope you like this one so far ;)

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Offline Dune

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Re: Based on Dunes road setup
« Reply #16 on: May 13, 2017, 06:16:09 AM »
Super!
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Offline DocCharly65

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Re: Based on Dunes road setup
« Reply #17 on: May 14, 2017, 10:50:43 PM »
I knew it would happen, you all knew it would happen ... it happened...
There will be an additional small scene...

Where did the shoes come from in the Wizard of Oz?
Of course from the witch!

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for only 12$ a really nice model... (The Countess by alfa tri delta on turbosquid)

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But how to get the shoes from her?
Professionals know what happend to the witch in the story...

The Serenity lost a big cargo container ... and ... voila... "Ding Dong the Witch Is Dead":

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(The witch is still there - but she's under the container...  ::)  )



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Offline Dune

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Re: Based on Dunes road setup
« Reply #18 on: May 15, 2017, 05:49:43 AM »
Great!!!
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Offline DocCharly65

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Re: Based on Dunes road setup
« Reply #19 on: May 19, 2017, 07:14:55 AM »
Time to change into an animation post... But this little experiment I'll just post here.
Truck and Honda NSX found on archive3d.net.

* Serenity and Truck 2017-05-19.mp4

The animation is the scene after the container is dropped onto the witch ;) .
It's a bit longer than the mp4... a second car (old Renault from archive3d.net is passing the cam too)

Changes I did before I started the "big animation" (1280x720 AA5 Detail 0.5)
I  increased the Honda NSX speed.
I added a bit flickering to the light of the Serenity's boosters.
« Last Edit: May 19, 2017, 07:21:33 AM by DocCharly65 »
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Offline Dune

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Re: Based on Dunes road setup
« Reply #20 on: May 19, 2017, 09:01:23 AM »
Very good again (despite all the lowres flickering of the cereals). It's hard to see if the truck is moving. Is it? Perhaps increase speed a bit? Or is the aircraft moving so fast that it's more like a slowmotion shot?
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Offline DocCharly65

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Re: Based on Dunes road setup
« Reply #21 on: May 19, 2017, 09:09:09 AM »
Thanks Ulco :)

tonight after office I'll see more at home. The test is very raw of course. If the truck is in HD still too slow (I saw that too) I'll in fact have to increase the speed.

Not so easy to find the adaequad speed if you have fast camera movement like the one in the animation.
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Offline Danny

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Re: Based on Dunes road setup
« Reply #22 on: May 19, 2017, 11:47:38 AM »
Nice animation, of course the flickering is distracting, but its still nicely done

Offline DocCharly65

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Re: Based on Dunes road setup
« Reply #23 on: May 19, 2017, 12:48:23 PM »
Thank you Danny :)
After watching the test again and again I was so unhappy that I started the animation from the beginning again.

All cars will be faster and the camera path will be a bit different.
Also I had to adjust the cars' scale and I wanted a driver inside ;)
One important point is NEVER to show the NOT spinning wheels ;D

I am almost sure that the flickering will be gone in 1280x720 AA5 Detail 0.5.

Here some cropped car - testrenders:



     

     
« Last Edit: May 19, 2017, 12:54:06 PM by DocCharly65 »
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Offline DocCharly65

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Re: Based on Dunes road setup
« Reply #24 on: May 19, 2017, 01:05:59 PM »
The truck...

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Offline Dragonfire

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Re: Based on Dunes road setup
« Reply #25 on: May 20, 2017, 06:51:36 PM »
fascinating works Doc!
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Offline archonforest

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Re: Based on Dunes road setup
« Reply #26 on: May 20, 2017, 08:10:48 PM »
Just saw the last vid. Great!
Good work Doc 8)
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