Author Topic: Future in the Sun | SHADOW FIXED (some what).  (Read 491 times)

Offline Marty

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Future in the Sun | SHADOW FIXED (some what).
« on: April 15, 2017, 02:27:25 AM »
Terragen mixed with a blender object render. My two first shadows from the object was just nothing like I wanted. This is getting closer to something.
« Last Edit: April 15, 2017, 03:09:30 PM by Marty »

Offline archonforest

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Re: Future in the Sun
« Reply #1 on: April 15, 2017, 10:13:14 AM »
Nice! Cool model :)
...many rooms to explore but the doors look the same...

Offline Marty

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Re: Future in the Sun
« Reply #2 on: April 15, 2017, 12:46:56 PM »
Thanks.

Offline Ariel DK

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Re: Future in the Sun | SHADOW FIXED (some what).
« Reply #3 on: April 15, 2017, 03:28:43 PM »
Nice, and yeah, definitely looks better now. I just noticed some noise over the object? BTW I dont know much about Blenders engine
Hmmm, what version of Terragen use god?

Offline Marty

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Re: Future in the Sun | SHADOW FIXED (some what).
« Reply #4 on: April 15, 2017, 10:36:49 PM »
Thanks. Its not hard to get a good shadow out of blender but for some reason I did not make the right shadow (and I didnt notice) and when I got the right form I did something wrong in Photoshop (and I didnt notice). Tired or something.

Offline cyphyr

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Re: Future in the Sun | SHADOW FIXED (some what).
« Reply #5 on: April 16, 2017, 12:00:28 AM »
Nicely done.
Shadow trick. Try two suns in the same place set to half the strength of your single sun and set one to a small soft shadow, say 0.5 and the other to maybe 5 or 10. You'll have to play with the settings but you can get some pretty cook effects with the shadow deepening more towards its centre. You can use even more suns as long as the total strength is not more than the original single sun.
« Last Edit: April 16, 2017, 12:28:14 AM by cyphyr »
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Offline Marty

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Re: Future in the Sun | SHADOW FIXED (some what).
« Reply #6 on: April 17, 2017, 05:12:55 PM »
Thanks! :D Great trick to know! :D