Author Topic: My 1st TG animation  (Read 566 times)

Offline archonforest

  • Member
  • *
  • Posts: 3174
  • !AMIGA RULEZ!
My 1st TG animation
« on: April 13, 2017, 02:42:49 PM »
AFter 13 hours of calculating and heating the room here is my 1st TG anim.  :D

https://vimeo.com/213087747


...many rooms to explore but the doors look the same...

Offline masonspappy

  • Member
  • *
  • Posts: 1682
  • "I am my own worst-case scenario"
Re: My 1st TG animation
« Reply #1 on: April 13, 2017, 03:53:05 PM »
 Great! Love the vantage point and even has sound effects!

Offline DocCharly65

  • Member
  • *
  • Posts: 2232
Re: My 1st TG animation
« Reply #2 on: April 13, 2017, 04:37:45 PM »
Thumbs up, Attila! Very nice impression of height and nice sound. Good job.
13 hours? that's fast! low  resolution and AA?  ;)

Offline archonforest

  • Member
  • *
  • Posts: 3174
  • !AMIGA RULEZ!
Re: My 1st TG animation
« Reply #3 on: April 13, 2017, 04:44:36 PM »
Tku masonspappy and Doc.

Resolution was 1200*760 about and detail is on 0.4. AA was 4
...many rooms to explore but the doors look the same...

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 11544
  • Holy snagging ducks!
Re: My 1st TG animation
« Reply #4 on: April 13, 2017, 09:03:59 PM »
Very cool, the overall look is great. But is the fighter jet not moving?

- Oshyan

Offline luvsmuzik

  • Member
  • *
  • Posts: 1324
Re: My 1st TG animation
« Reply #5 on: April 14, 2017, 02:26:14 AM »
Awesome! Your clouds are terrific! Render time is incredible for elements. Way to go!

Offline Dune

  • Member
  • *
  • Posts: 12361
  • Corkscrew Bird
    • www.ulco-art.nl
Re: My 1st TG animation
« Reply #6 on: April 14, 2017, 05:23:56 AM »
Nicely done, especially with such low settings. Jet must be one of the newest, which can hover  :P
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline archonforest

  • Member
  • *
  • Posts: 3174
  • !AMIGA RULEZ!
Re: My 1st TG animation
« Reply #7 on: April 14, 2017, 08:16:55 AM »
Thk u guys. Yes the fighter is not moving...I thought I can get away with it hehe...
Guess I will re-render those frames. Unless it is really the newest model as Dune mentioned... :D
...many rooms to explore but the doors look the same...

Offline Hannes

  • Member
  • *
  • Posts: 3472
Re: My 1st TG animation
« Reply #8 on: April 15, 2017, 11:48:32 AM »
Maybe it's caught in some sort of a time loop? ;)
Cool animation!!!

Offline bobbystahr

  • Member
  • *
  • Posts: 7603
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: My 1st TG animation
« Reply #9 on: April 16, 2017, 05:17:49 PM »
nicely done Atilla, but no cheating on the lower levels...it must move or blow up...I'd blow it up hee hee hee
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline archonforest

  • Member
  • *
  • Posts: 3174
  • !AMIGA RULEZ!
Re: My 1st TG animation
« Reply #10 on: April 16, 2017, 05:35:47 PM »
Maybe it's caught in some sort of a time loop? ;)
Cool animation!!!

Thx Hannes!
...many rooms to explore but the doors look the same...

Offline archonforest

  • Member
  • *
  • Posts: 3174
  • !AMIGA RULEZ!
Re: My 1st TG animation
« Reply #11 on: April 16, 2017, 05:36:47 PM »
nicely done Atilla, but no cheating on the lower levels...it must move or blow up...I'd blow it up hee hee hee

Thx bobby. I like this philosophical sentence of yours: "it must move or blow up"

LOL!
...many rooms to explore but the doors look the same...

Offline bobbystahr

  • Member
  • *
  • Posts: 7603
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: My 1st TG animation
« Reply #12 on: April 16, 2017, 06:39:25 PM »
nicely done Atilla, but no cheating on the lower levels...it must move or blow up...I'd blow it up hee hee hee

Thx bobby. I like this philosophical sentence of yours: "it must move or blow up"

LOL!

Back in Imagine3D daze I blew up a lot of stuff. It had a powerful animator with particles...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline archonforest

  • Member
  • *
  • Posts: 3174
  • !AMIGA RULEZ!
Re: My 1st TG animation
« Reply #13 on: April 16, 2017, 07:09:25 PM »
nicely done Atilla, but no cheating on the lower levels...it must move or blow up...I'd blow it up hee hee hee

Thx bobby. I like this philosophical sentence of yours: "it must move or blow up"

LOL!

Back in Imagine3D daze I blew up a lot of stuff. It had a powerful animator with particles...

Yeah gotcha!  :D
Since I am already doing the 2nd anim I will abandon that jet for a while. Now trying to solve how to simulate properly a man walking from an FPS view.
...many rooms to explore but the doors look the same...

 

anything