Author Topic: wer1b  (Read 418 times)

Offline Jo Kariboo

  • Member
  • *
  • Posts: 1161
wer1b
« on: April 07, 2017, 11:47:54 AM »
Not quite finished but it advances.
vegetations: XFROG, SILVA 3D, ULCO

SHIP 3D
http://www.domawe.net/2015/03/ship-free-3d-model-download.html

Offline archonforest

  • Member
  • *
  • Posts: 3054
  • !AMIGA RULEZ!
Re: wer1b
« Reply #1 on: April 07, 2017, 12:34:21 PM »
great start!
...many rooms to explore but the doors look the same...

Offline DocCharly65

  • Member
  • *
  • Posts: 1989
Re: wer1b
« Reply #2 on: April 07, 2017, 08:17:30 PM »
Life socks! Even Mel Brooks knew this!

Offline Jo Kariboo

  • Member
  • *
  • Posts: 1161
Re: wer1b
« Reply #3 on: April 08, 2017, 12:09:34 AM »
finish or not I don't prersently...

other object in this last version:
flower by Silva 3D
wooden bench by swissAdA
ruin by Ogre
peoples by Artec Group

Offline archonforest

  • Member
  • *
  • Posts: 3054
  • !AMIGA RULEZ!
Re: wer1b
« Reply #4 on: April 08, 2017, 10:27:31 AM »
I think the whole feeling is ruined by that woman standing there with here angry look and stuff hehehe.... :P

Take her out pls so peace can be restored ::)
...many rooms to explore but the doors look the same...

Offline bobbystahr

  • Member
  • *
  • Posts: 7022
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: wer1b
« Reply #5 on: April 09, 2017, 04:26:53 PM »
I like the update myself...I guess you could do more but I've no idea which way I'd go. I'd say a done image were it mine.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Jo Kariboo

  • Member
  • *
  • Posts: 1161
Re: wer1b
« Reply #6 on: April 16, 2017, 12:20:35 AM »
I like the update myself...I guess you could do more but I've no idea which way I'd go. I'd say a done image were it mine.

Thanks Bobby!

Offline Jo Kariboo

  • Member
  • *
  • Posts: 1161
Re: wer1b
« Reply #7 on: April 16, 2017, 12:22:27 AM »
3 pictures around the same theme (ok it's finish)
vegetations: Silva 3D, XFROG, ULCO
ruin: OGRE
human figure: ARTEC GROUP
wooden bench: SWISS ADA

Offline otakar

  • Member
  • *
  • Posts: 1120
  • Procrastinate later.
Re: wer1b
« Reply #8 on: April 17, 2017, 06:45:04 PM »
In the last post, the first two are great. I just wish the model of the house ruin were more complex. The straight lines in the closeup (first image) ruin the realism. It is much less noticeable in the second one. Love the views.

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 11308
  • Holy snagging ducks!
Re: wer1b
« Reply #9 on: April 17, 2017, 07:51:03 PM »
I agree with otakar. The first image is my favorite other than that issue though. A great sense of depth, which is something you do really well (and many other people don't).

- Oshyan

Offline DocCharly65

  • Member
  • *
  • Posts: 1989
Re: wer1b
« Reply #10 on: April 18, 2017, 07:51:35 AM »
It really is a bit of a pity about the model of the ruin.
But the sense of depth is really good :)
Life socks! Even Mel Brooks knew this!

Offline Jo Kariboo

  • Member
  • *
  • Posts: 1161
Re: wer1b
« Reply #11 on: April 19, 2017, 04:02:03 AM »
Thanks otakar, Oshyan and DocCharly65 for your feedback!

Offline luvsmuzik

  • Member
  • *
  • Posts: 1080
Re: wer1b
« Reply #12 on: April 20, 2017, 09:00:25 PM »
I have been thinking about this "ruin" for a few days. I am wondering if a null function could be used, merging with the default image color, and routing in a power fractal displace. I am trying this method now on a statue, PF texture and color only. I have a "perfect' castle I am going to try this on too. I believe I saw this method in the Materials library shares, "bronze eaten away" file by fleetwood.

Great images by the way!

Offline Jo Kariboo

  • Member
  • *
  • Posts: 1161
Re: wer1b
« Reply #13 on: Today at 02:03:27 PM »
I have been thinking about this "ruin" for a few days. I am wondering if a null function could be used, merging with the default image color, and routing in a power fractal displace. I am trying this method now on a statue, PF texture and color only. I have a "perfect' castle I am going to try this on too. I believe I saw this method in the Materials library shares, "bronze eaten away" file by fleetwood.

Great images by the way!


Thank you luvsmusik for this idea. I will take a look at this texture library.

 

anything