Dorian and I are working on a project, and it's always good to get some ideas, so here's a few WIP's (0.5 AA5, 6-12min renders). We're not sure whether to use the TG water (and animate it parting) or do that differently, but I set something up anyway. Might even try a rough animation myself for the proof of principle. Some animations are to be made from these cams (with lots of people of course).
Basis is a local DEM to which alpine displacements are added, because the dem is really low-res, and no good by itself. It needs to look like the Sinai area; dark mountains, bleached sandy beaches.
Distance across the gulf of Aqaba is 16K, so not the average stream crossing.
Any feedback is much appreciated.