Author Topic: Against the wind  (Read 722 times)

Offline yossam

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Against the wind
« on: April 04, 2017, 09:20:51 PM »
Had to use some outrageous settings to get the DOF to work this small amount.............. ???

Offline fleetwood

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Re: Against the wind
« Reply #1 on: April 04, 2017, 11:09:50 PM »
Pretty cool.  8) Great light and perspective

Care to mention the camera settings ?
Good place for dust cloud picking up that light ?

Offline yossam

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Re: Against the wind
« Reply #2 on: April 04, 2017, 11:28:13 PM »
I haven't had a whole lot of success with making dust out of the new clouds, but i can give it a try. I agree with the idea...........it needs some idea of motion, especially from the police car.


Camera settings for DOF : Focal distance - 200
                                      Aperture in mm - 2000

Offline Matt

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Re: Against the wind
« Reply #3 on: April 04, 2017, 11:32:19 PM »
Had to use some outrageous settings to get the DOF to work this small amount.............. ???

This probably means you have some outrageous scales on your objects  ;)

Matt
Just because milk is white doesn't mean that clouds are made of milk.

Offline yossam

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Re: Against the wind
« Reply #4 on: April 04, 2017, 11:42:59 PM »
Not too outrageous, but not to scale.  :)


Now give me some hints for dust out of the new clouds.............please.  :-*

Offline fleetwood

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Re: Against the wind
« Reply #5 on: April 05, 2017, 12:09:43 AM »
My suggestion, don't be locked into the idea that you must use V3 clouds for everything simply because they are a newer option. It is not "wrong" to use each type where it is best.
 
 V2 or V3 each has has its own strong points. Cirrus clouds for instance are still created as V2 by default.

IMO the V2 cloud type is better and simpler for dust clouds, so  I would say use a V2 cloud for the dust and keep V3 sky clouds you already have.

Offline bobbystahr

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Re: Against the wind
« Reply #6 on: April 05, 2017, 05:12:25 AM »
Cool render and fleetwood beat me to the punch. V 2 is also better for god rays in a forest thru the trees like I've found.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline archonforest

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Re: Against the wind
« Reply #7 on: April 05, 2017, 09:00:47 PM »
NIce one! 8)
...many rooms to explore but the doors look the same...

Offline DocCharly65

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Re: Against the wind
« Reply #8 on: April 05, 2017, 10:02:00 PM »
Nice render - and I use the new clouds seldom, too. :)

Offline yossam

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Re: Against the wind
« Reply #9 on: April 06, 2017, 12:28:58 AM »
I was determined to get a V 3 cloud to work as dust.................... ;D

Offline masonspappy

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Re: Against the wind
« Reply #10 on: April 06, 2017, 02:19:48 AM »
THink you got the dust very close!

Offline Hannes

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Re: Against the wind
« Reply #11 on: April 06, 2017, 05:07:26 AM »
I like that scene. Did you check "receive shadows from surfaces" in the (dust-) cloud layer? If not you should do so.

Offline El Kabong

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Re: Against the wind
« Reply #12 on: April 06, 2017, 11:32:12 PM »
Maybe some bow or billow in the sail. Looks a bit rigid or not being blown by wind.
Love the helmet.  8)
Dust looking good too.

Later, Ron

Offline yossam

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Re: Against the wind
« Reply #13 on: April 07, 2017, 01:33:47 AM »
El Kabong ( Is your name from the cartoon? ) I think your the only one  to say anything about the helmet. For some reason the top panel of the sail has no bump map............I know it looks too rigid for a sail. Suggestions?

Offline yossam

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Re: Against the wind
« Reply #14 on: April 07, 2017, 07:26:00 AM »
After turning shadows on............13.5 hours later.  ;) 

 

anything