Author Topic: wm2 colour into terragen 4  (Read 251 times)

Offline Ma770

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wm2 colour into terragen 4
« on: April 02, 2017, 06:06:19 PM »
hello all,

i use world machine 2 and terragen. i was wondering can i take the colours that i have put on my world machine world and put them on a terrain in terragen.


thanks matt

Offline cyphyr

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    • richardfraser
Re: wm2 colour into terragen 4
« Reply #1 on: April 02, 2017, 06:34:56 PM »
Hi Matt and welcopme to the forum.
You should be able to output a high resolution bitmapo from WM that you can overlay on your heightmap in Terragen. As long as you use the same coordinated it should match perfectly.
You could then add more detail with subtle power fractals ontop of your bit map.
Hope this helps and I have understood your question properly.
www.richardfraser.co.uk
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Offline Ma770

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Re: wm2 colour into terragen 4
« Reply #2 on: April 02, 2017, 06:41:57 PM »
yep thanks that answered my question :)

Offline Ma770

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Re: wm2 colour into terragen 4
« Reply #3 on: April 02, 2017, 07:03:00 PM »
hello

how do i import the bitmap?

thanks

p.s. i'm new to this 
« Last Edit: April 02, 2017, 07:11:56 PM by Ma770 »

Offline cyphyr

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    • richardfraser
Re: wm2 colour into terragen 4
« Reply #4 on: April 02, 2017, 08:33:39 PM »
My way would be to right click on the node window, select Create shader>Colour shader>Image map shader, navigate to where you saved your WM image.
There are plenty of other ways :)
www.richardfraser.co.uk
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