Author Topic: autre image  (Read 912 times)

Offline Jo Kariboo

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autre image
« on: March 14, 2017, 11:37:59 PM »
flowers and trees: Silva3D
herbs and shrubs: Ulco
tress:AP
peoples:Artec Group inc.

for infos. 51min render approx. : TG4

Offline Oshyan

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Re: autre image
« Reply #1 on: March 15, 2017, 03:25:30 AM »
It's a lovely-looking scene with a lot of realism. I like that there is detail and realism all the way to the horizon. I guess that's a lake in the distance? Almost looks like Lake Tahoe, it's so huge.

My only real criticism is it needs more antialiasing, it seems rather noisy. With just a 51 minute render time I think you can afford to increase it. :)

- Oshyan

Offline otakar

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Re: autre image
« Reply #2 on: March 15, 2017, 04:28:50 PM »
Very interesting render. Nice details. I wish it were possible to manipulate the poses of these human models so you can customize for each scene.

Offline Jo Kariboo

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Re: autre image
« Reply #3 on: March 16, 2017, 12:53:15 AM »
Very interesting render. Nice details. I wish it were possible to manipulate the poses of these human models so you can customize for each scene.

Thank you otakar, and for the human figure,yes it would be a good addition, his characters are quite realistic

Offline Jo Kariboo

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Re: autre image
« Reply #4 on: March 16, 2017, 12:55:52 AM »
It's a lovely-looking scene with a lot of realism. I like that there is detail and realism all the way to the horizon. I guess that's a lake in the distance? Almost looks like Lake Tahoe, it's so huge.

My only real criticism is it needs more antialiasing, it seems rather noisy. With just a 51 minute render time I think you can afford to increase it. :)

- Oshyan

Thank you Oshyan,
I have not had time to read everything on TG4, I remember that with TG3 for a decent rendering it was advised 7AA and .8 detail.
What would be the settings to get a quality rendering with TG4. Is there a link that would give advice?
Thanks.

Offline bobbystahr

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Re: autre image
« Reply #5 on: March 16, 2017, 06:16:39 AM »
Beautiful and I agree with Oshyan, that'd make it photoreal.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline luvsmuzik

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Re: autre image
« Reply #6 on: March 16, 2017, 02:13:44 PM »
Probably a stupid question, but are tgo human objects not posable?

Offline bobbystahr

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Re: autre image
« Reply #7 on: March 16, 2017, 02:27:24 PM »
Probably a stupid question, but are tgo human objects not posable?

The ones we've been using come as a set of medium res static figures
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

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Re: autre image
« Reply #8 on: March 16, 2017, 08:23:10 PM »
There is no single set of "best" settings that works in all situations. That has always been true. But I'm particularly surprised at the settings that you arrived at as being recommended because the AA value is relatively low, and an uneven number at that (even numbers, especially Powers of Two, are more recommended), and the micropoly detail is relatively high. I'm curious where those values came from.

In any case I think a good way to approach this is to have a sort of "baseline" of values you start with, and then adjust higher (or lower, if possible, to save render time) based on how the results look. So for that I would suggest Micropoly Detail of 0.6, AA of 8, as your *starting* point. AA is more important when there are lots of plant models, especially those with fine details like grasses and shrubs; it's a bit less important with most trees (broad-leafed).

It's also possible that you just added a lot of sharpening in post processing, which accentuated any issues from the lower antialiasing.

- Oshyan

Offline Jo Kariboo

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Re: autre image
« Reply #9 on: March 18, 2017, 01:31:42 AM »
There is no single set of "best" settings that works in all situations. That has always been true. But I'm particularly surprised at the settings that you arrived at as being recommended because the AA value is relatively low, and an uneven number at that (even numbers, especially Powers of Two, are more recommended), and the micropoly detail is relatively high. I'm curious where those values came from.

In any case I think a good way to approach this is to have a sort of "baseline" of values you start with, and then adjust higher (or lower, if possible, to save render time) based on how the results look. So for that I would suggest Micropoly Detail of 0.6, AA of 8, as your *starting* point. AA is more important when there are lots of plant models, especially those with fine details like grasses and shrubs; it's a bit less important with most trees (broad-leafed).

It's also possible that you just added a lot of sharpening in post processing, which accentuated any issues from the lower antialiasing.

Thanks Oshyan,
Where did I get this information 7AA and .8 detail for TG3 but in the Terragen instruction manual! ...... Ok it's a joke.
Sincerely I searched in the in forum and found nothing, I probably misinterpreted some information.

I made another rendering of the same scene but with 10AA and .8 detail, render time 4hrs.16min.. There is actually less noise in the vegetation. This is very evident in herbs. The rendering time is also higher. As the top image of the post there is no post-prod.
What do you think?
« Last Edit: March 18, 2017, 08:30:55 PM by Oshyan »

Offline Danny

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Re: autre image
« Reply #10 on: March 18, 2017, 11:43:38 AM »
Very nice, love the scattered mist.

Offline Lady of the Lake

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Re: autre image
« Reply #11 on: March 18, 2017, 02:07:49 PM »
Picture perfect.  This is very nice.

Offline DocCharly65

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Re: autre image
« Reply #12 on: March 18, 2017, 04:38:27 PM »
The 4h-version is in fact better :)
Nice Render!

Offline bobbystahr

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Re: autre image
« Reply #13 on: March 18, 2017, 04:44:00 PM »
Well worth the 4 hr render Pierre...love this scene....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

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Re: autre image
« Reply #14 on: March 18, 2017, 08:32:14 PM »
Oh yes, the AA10 version is much, much better. Worth the render time if you ask me. :)

- Oshyan

 

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