Author Topic: Mission to Mars  (Read 6926 times)

Offline René

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Re: Mission to Mars
« Reply #30 on: November 30, 2016, 09:32:51 AM »
I'm still not satisfied with the rocks (too artificial) and I'm not sure about the colors either, but at this point I'm pretty confident that i can pull it off. Most of the time when I start I have no clue how to do it or if it's at all possible.
« Last Edit: November 30, 2016, 09:41:58 AM by René »

Offline Dune

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Re: Mission to Mars
« Reply #31 on: November 30, 2016, 09:56:51 AM »
That's the fun part of it, trying to exceed yourself. You are certainly on the right track, but I see what you mean (hence my warp remark). Good luck.
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline René

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Re: Mission to Mars
« Reply #32 on: November 30, 2016, 10:34:06 AM »
Thanks!

Offline Martin

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Re: Mission to Mars
« Reply #33 on: November 30, 2016, 06:24:33 PM »
Oh my god, this is amazing! I've been trying to make a similar realistic Mars  terrain several times before, but I always got stuck with the masking different rocks and dunes together properly.
This is perfect, the white cracked stones, the little sand dunes, and the layered mars rocks. At first glance I thought it's an obj file from zbrush or something. Did you get these results purely with TG displacement?
Truly amazing.

Offline inkydigit

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Re: Mission to Mars
« Reply #34 on: November 30, 2016, 09:30:11 PM »
This is going to be epic! :)
Keep on René! :)

Offline René

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Re: Mission to Mars
« Reply #35 on: December 01, 2016, 08:31:36 AM »
Did you get these results purely with TG displacement?

Yes it's one hundred percent TG and procedural. The dunes are on a second (copy from the first) planet.

Offline Hannes

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Re: Mission to Mars
« Reply #36 on: December 01, 2016, 01:51:43 PM »
This looks already amazing! Outstanding stuff! Looking forward to the next iteration.

Offline Luc Bianco

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Re: Mission to Mars
« Reply #37 on: December 02, 2016, 05:24:18 AM »
+1 great job  :D

This looks already amazing! Outstanding stuff! Looking forward to the next iteration.

Offline Luc Bianco

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Re: Mission to Mars
« Reply #38 on: December 02, 2016, 05:29:30 AM »
Did you attempt with only one planet and some merges ?

Did you get these results purely with TG displacement?

Yes it's one hundred percent TG and procedural. The dunes are on a second (copy from the first) planet.

Offline René

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Re: Mission to Mars
« Reply #39 on: December 02, 2016, 07:28:26 AM »
Yes i did. Using the merge shader gave some interesting results but I found it easier to use a second planet, although this technique has its drawbacks because the textures and populations of the two planets have to match.

Offline René

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Re: Mission to Mars
« Reply #40 on: December 13, 2016, 11:17:13 AM »
I'm still experimenting; it turns out to be harder than I thought. The latter comes closest to what I am trying to achieve.


Offline Dune

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Re: Mission to Mars
« Reply #41 on: December 13, 2016, 02:39:20 PM »
You'll get there. It's a pity of some parts that look too artificial, and I know it's pretty hard to get that naturalness. I might take something like this up as a challenge to see how far I can get, time permitting. I really like those pancakerocks.
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline zaxxon

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Re: Mission to Mars
« Reply #42 on: December 13, 2016, 03:43:12 PM »
I think there are some quite wonderful shapes evolving here! This  is quite a challenge, I'm watching with great interest.

Offline René

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Re: Mission to Mars
« Reply #43 on: December 13, 2016, 04:47:53 PM »
You'll get there. It's a pity of some parts that look too artificial, and I know it's pretty hard to get that naturalness. I might take something like this up as a challenge to see how far I can get, time permitting. I really like those pancakerocks.

The problem is that I'm using images for reference. I had a few happy accidents which produced some attractive terrains which I can't use because they don't look like the photos.
I can address that artificial look the last stage(I hope  ;D ) by adding some noise and warping.

Offline René

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Re: Mission to Mars
« Reply #44 on: January 13, 2017, 08:41:46 AM »
I thought it was a no-brainer but I'm still trying.  :-[ Time to cut the knot.

 

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