Author Topic: cast shadows from invisible obj  (Read 2127 times)

Offline radix

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Re: cast shadows from invisible obj
« Reply #15 on: November 17, 2016, 07:33:14 AM »
Yeah if you want to run it through and send it back that'd be great, can't hurt to try. The .obj is attached up above in the third post, 'cubeShadowTest.zip'. Thanks!

Offline bobbystahr

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Re: cast shadows from invisible obj
« Reply #16 on: November 17, 2016, 05:38:59 PM »
Yeah if you want to run it through and send it back that'd be great, can't hurt to try. The .obj is attached up above in the third post, 'cubeShadowTest.zip'. Thanks!

Try this one.
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Offline radix

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Re: cast shadows from invisible obj
« Reply #17 on: November 18, 2016, 04:04:16 AM »
Didn't work :/ thanks though

Offline bobbystahr

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Re: cast shadows from invisible obj
« Reply #18 on: November 18, 2016, 05:07:56 AM »
Didn't work :/ thanks though

well at least we know it's only a mac thing(sorry) Have you submitted it as a bug?
something borrowed,
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Offline radix

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Re: cast shadows from invisible obj
« Reply #19 on: November 18, 2016, 05:12:41 AM »
Yup seems that way. Oshyan said they are investigating, but for future ref, is there a forum where people submit suspected bugs?

Offline bobbystahr

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Re: cast shadows from invisible obj
« Reply #20 on: November 18, 2016, 05:51:25 AM »
Yup seems that way. Oshyan said they are investigating, but for future ref, is there a forum where people submit suspected bugs?

Maybe support and development, I've seen bug reports there.
something borrowed,
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Ring out the Old.
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Offline Dune

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Re: cast shadows from invisible obj
« Reply #21 on: November 18, 2016, 06:59:38 AM »
If you post here, it'll be picked up anyway.
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Offline Oshyan

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Re: cast shadows from invisible obj
« Reply #22 on: November 18, 2016, 08:35:15 PM »
Indeed, this bug is already "submitted". The process is not terribly formal. ;)

I should note, however, that our Mac developer is located in New Zealand and is quite near the recent 7.8 earthquake there. So our ability to address this bug may be delayed a bit as he's offline for the moment (but is, thankfully, OK!).

- Oshyan

Offline bobbystahr

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Re: cast shadows from invisible obj
« Reply #23 on: November 19, 2016, 12:56:44 AM »
he's offline for the moment (but is, thankfully, OK!).

- Oshyan

Whew...thankfully is right.
something borrowed,
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Ring out the Old.
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Offline Dune

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Re: cast shadows from invisible obj
« Reply #24 on: November 19, 2016, 06:03:57 AM »
Yeah, right, Jo, good to hear he's safe. Saw some photo's on google of the devastation, and I certainly hope his walls are still straight.
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Offline Kadri

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Re: cast shadows from invisible obj
« Reply #25 on: November 19, 2016, 06:14:12 AM »

Yes good to hear that he is safe. Curious how the place he lives is affected.
His home is more to the north i think?

Offline AP

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Re: cast shadows from invisible obj
« Reply #26 on: November 19, 2016, 08:32:35 AM »
Hopefully everyone effected by the recent chain of events can pull through. All the best.
« Last Edit: November 19, 2016, 10:10:19 AM by AP »

Offline bobbystahr

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Re: cast shadows from invisible obj
« Reply #27 on: November 19, 2016, 02:46:18 PM »
These are scary days for the Ring of Fire countries...Lots of friends in Calif. and I worry endlessly about them wishing they'd come home to the ever so solid Canadian Shield.
something borrowed,
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Ring out the Old.
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Offline jo

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Re: cast shadows from invisible obj
« Reply #28 on: December 19, 2016, 08:40:38 AM »
Hi everyone,

I was just checking in on this issue as I'm just now starting to get back into TG work after the earthquake. Thanks for the good wishes. We were very much in the middle of the earthquake. Fortunately nearly everyone in the village where I live was ok, although very sadly someone did die. Our house wasn't too badly effected, so far just some damage to the foundations which will need repair. Of course pretty much everything inside ended up on the floor. We were very lucky though. A number of houses in the village and the local area were very badly damaged and will be demolished. The roads were badly damaged too, we weren't able to leave the village for over a week.

There is one of the major fault lines on the South Island running past just at the top of the village (the Hope Fault) so we always knew there was the possibility of a big earthquake, but I guess we weren't expecting it so soon! In fact the Hope Fault didn't really rupture much, but a whole lot of others did. Still quite a few aftershocks, most of which seem to happen just as you've got off to sleep, annoyingly..

Regards,

Jo


Offline Kadri

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Re: cast shadows from invisible obj
« Reply #29 on: December 19, 2016, 09:13:31 AM »
Hi everyone,

I was just checking in on this issue as I'm just now starting to get back into TG work after the earthquake. Thanks for the good wishes. We were very much in the middle of the earthquake. Fortunately nearly everyone in the village where I live was ok, although very sadly someone did die. Our house wasn't too badly effected, so far just some damage to the foundations which will need repair. Of course pretty much everything inside ended up on the floor. We were very lucky though. A number of houses in the village and the local area were very badly damaged and will be demolished. The roads were badly damaged too, we weren't able to leave the village for over a week.

There is one of the major fault lines on the South Island running past just at the top of the village (the Hope Fault) so we always knew there was the possibility of a big earthquake, but I guess we weren't expecting it so soon! In fact the Hope Fault didn't really rupture much, but a whole lot of others did. Still quite a few aftershocks, most of which seem to happen just as you've got off to sleep, annoyingly..

Regards,

Jo

Sounds scary. We have here serious earthquakes too. I can kinda anticipate what you got thru Jo.
     

 

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