Author Topic: Question? How to export Heightmaps from TG 4 terrains?  (Read 617 times)

Offline xevious2501

  • Member
  • *
  • Posts: 2
Question? How to export Heightmaps from TG 4 terrains?
« on: November 05, 2016, 11:04:18 PM »
Been trying to figure this one out but i need some help.
Looking into the old TG software wiki instructions i was able to export geometry via the micro exporter but even when checking off normals its not generating any maps.
And noteably i need height maps not just normals.   

Any help would be greatly appreciated.  even a simple TG file with the setup.

Thanks :P

Offline Oshyan

  • Planetside Staff
  • *
  • Posts: 11556
  • Holy snagging ducks!
Re: Question? How to export Heightmaps from TG 4 terrains?
« Reply #1 on: November 06, 2016, 03:45:48 AM »
The Micro Exporter only outputs geometre. If that's now what you need, it's not the approach to use.

For height maps/heightfields, you need to use a Heightfield Generate node. If your terrain is Procedural, then you feed the last shader in your procedural terrain network into the Shader input of your Heightfield Generate. Then you set the size of the heightfield in meters and pixels (area coverage and detail, respectively) and Generate. Then right-click the node in the node network and choose Save As. You can save as EXR or TER (Terragen terrain format).

- Oshyan

 

anything