Author Topic: Series  (Read 12085 times)

Online Dune

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Re: Series
« Reply #45 on: October 10, 2016, 03:52:38 PM »
Nasty intermezzo  8) while I'm here.

Offline bobbystahr

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Re: Series
« Reply #46 on: October 10, 2016, 04:13:04 PM »
That corpse has some baaaad arthritis in their left knee...betcha they're glad to e dead, hee hee hee
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Online Dune

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Re: Series
« Reply #47 on: October 14, 2016, 07:10:58 AM »
Phase 2 wasn't correct, so here's an update, still basic. Nothing dramatic, just needs to show how the landscape evolved as accurately as possible.

Offline luvsmuzik

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Re: Series
« Reply #48 on: October 14, 2016, 08:33:20 PM »
Wonderful effect of the ice shelf melting!

Online Dune

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Re: Series
« Reply #49 on: October 17, 2016, 03:34:31 PM »
Slowly getting there.....

Offline bobbystahr

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Re: Series
« Reply #50 on: October 17, 2016, 03:39:01 PM »
Slowly getting there.....

everything looks better in this one...don't know if your client will approve but I see great improvement...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline DocCharly65

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Re: Series
« Reply #51 on: October 19, 2016, 09:09:26 AM »
Dito. Better and better!

Is that big amount of animals intentional?

Offline TheBadger

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Re: Series
« Reply #52 on: October 19, 2016, 10:08:38 AM »
I wish they had you doing stuff like this for the Mesopotamia region, Ulco. What you showed of the bodies made me think of the Conan movies. Always interested in city level culture from the time periods you get into.
As usual I watch your bigger projects. I like the braided river at the beginning too.
It has been eaten.

Online Dune

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Re: Series
« Reply #53 on: October 19, 2016, 10:56:47 AM »
Well, point them to me and I'll do some Mesopotamia region  ;)
Yes, Nils, it's intentional; huge herd required, and this is not even that huge.

Offline luvsmuzik

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Re: Series
« Reply #54 on: October 19, 2016, 01:42:35 PM »
Terrain detail just amazing! Yes, in herd movement reinactments I have watched, the critters are crowded together, head to butt and knocking into each other. Don't know how you will do it w/o losing detail of terrain, but sure you will figure a way. :) 

Offline Kadri

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Re: Series
« Reply #55 on: October 19, 2016, 03:58:40 PM »

Looks great. I like especially how you made the look of the water in this one Ulco :)

Offline DocCharly65

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Re: Series
« Reply #56 on: October 20, 2016, 06:53:05 AM »
Now I found out, what I was missing:
Could you perhaps try to give the herd a bit of dust. According to my experiences, a big herd of animals produces a light dust cloud even with slight dampness.

Online Dune

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Re: Series
« Reply #57 on: October 20, 2016, 12:38:55 PM »
That's a nice idea. It's also cold, so some damp may well be in place.

Offline bobbystahr

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Re: Series
« Reply #58 on: October 21, 2016, 01:40:39 AM »
That's a nice idea. It's also cold, so some damp may well be in place.

maybe nostril steam as well if they're on the mooooove.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Online Dune

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Re: Series
« Reply #59 on: October 25, 2016, 03:49:31 PM »
In the meantime, I've moved on to phase 3, and they are quite happy with this version. Some final tweaks, but veggies are okay. Only some trees suck.