Author Topic: Image map shader over terrain: can it glow? And if so, how?  (Read 1069 times)

Offline mccarlp

  • Member
  • *
  • Posts: 1
Re: Image map shader over terrain: can it glow? And if so, how?
« Reply #15 on: October 29, 2017, 05:39:24 AM »
Hey, Diane,

Your cover looks cool, but the main reason for my post is just to tell you how much I have enjoyed your Star Trek novels since back in the 80's. Thanks for the great reads!

Paul

Offline dduane

  • Member
  • *
  • Posts: 48
  • I write. (While rendering...)
    • DianeDuane.com
Re: Image map shader over terrain: can it glow? And if so, how?
« Reply #16 on: October 29, 2017, 01:56:27 PM »
Paul, it's very kind of you to say so! Glad you liked them. (I may have one more in me yet: I have to talk to Pocket Books about that early next year.)

I do write other stuff as well: if you're interested, check over at dianeduane.com for way the hell too much detail. :)

Thanks again! -- D. :)
Diane Duane | The Owl Springs Partnership
Co. Wicklow, Ireland

Online bobbystahr

  • Member
  • *
  • Posts: 8087
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: Image map shader over terrain: can it glow? And if so, how?
« Reply #17 on: October 29, 2017, 03:55:26 PM »


This is a process I'm going to come back to at a later date to see if I can iron out the difficulty with sharp foreground rendering of an image map. But meanwhile I just wanted to thank everybody who helped with this: I'd never have been able to get as far with it as quickly as I did without you folks. :)

And now on to a different question. :) (In a different thread.)

--DD

Very nice result without your target in my mind...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr