Author Topic: Contest winners  (Read 7422 times)

Offline Kadri

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Re: Contest winners
« Reply #75 on: June 18, 2017, 09:00:24 AM »

Once upon a time there was a contest...  ;D

Offline Dune

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Re: Contest winners
« Reply #76 on: June 18, 2017, 12:57:53 PM »
and they all slept happily ever after  :P
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline bobbystahr

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Re: Contest winners
« Reply #77 on: June 18, 2017, 05:31:04 PM »
and they all slept happily ever after  :P

LOL
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

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Re: Contest winners
« Reply #78 on: June 18, 2017, 09:23:01 PM »
Yes, it's true guys, and we're really sorry. So many things to work on, stretched a bit thin. But we will get these to you all, I promise.

- Oshyan

Offline bobbystahr

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Re: Contest winners
« Reply #79 on: July 26, 2017, 03:48:30 PM »
I'm guessing the coming update is getting in the way?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

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Re: Contest winners
« Reply #80 on: July 27, 2017, 05:13:51 AM »
Actually we're working on it all simultaneously, along with SIGGRAPH. So yes, some distraction from it to be honest. ;) But I have one rendering on my box at home and one at Pixel Plow. The thing is, to render these at the detail and resolution we want, it's just taking a long time (not to mention some tweaks, adjustments, and minor improvements we wanted to make). The Pixel Plow job is currently at some 10s of hours (on a single machine though). Anyway, it's in-progress, and we want to get it to you as soon as possible, truly. It's a top priority after return from SIGGRAPH.

- Oshyan

Offline bobbystahr

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Re: Contest winners
« Reply #81 on: July 27, 2017, 06:18:38 AM »
Actually we're working on it all simultaneously, along with SIGGRAPH. So yes, some distraction from it to be honest. ;) But I have one rendering on my box at home and one at Pixel Plow. The thing is, to render these at the detail and resolution we want, it's just taking a long time (not to mention some tweaks, adjustments, and minor improvements we wanted to make). The Pixel Plow job is currently at some 10s of hours (on a single machine though). Anyway, it's in-progress, and we want to get it to you as soon as possible, truly. It's a top priority after return from SIGGRAPH.

- Oshyan

Yeah figgered that's how it is and had forgotten about the super High Res aspect...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

 

anything